[ENIGMA] Some comments

Posted by JoshDreamland on June 8, 2008, 11:44 a.m.

Okay. I have a few things to say to a lot of people.

First of all, to the people who truly believe you're doing something worthwhile at Stencyl, give up. k beautifuls? You're useless. All of you.

Next I'd like to mention that all the hard work I put into the old var is down the tube, because instead I put several hours into building the better one. It is now Twelve (12) times faster than GM at everything. And with just a for loop, due both to GM's var's speed and to GM's interpreter's speed, ENIGMA is fifty (50) times faster, no modification to code required.

Now, here's my take on where this is going, and if you disagree, I don't give a shit. Go tell the lake it isn't wet. I don't care anymore.

GAME MAKER WILL NEVER BE SECURE.

So when Sandy tries to tell you all how useless the decompiler will be in a "little bit," remember two things:

1) The creator is not dead. And he intends to make another.

2) A "little bit" is no less than 8 months.

No matter what they do to the runner, your code is interpreted. READ BY A RUNNER. R-E-A-D. IT CANNOT BE ENCRYPTED BEYOND REVERSE, OR IT WILL NOT WORK.

That's the FUNNY FUCKING THING about code you have to READ.

It's also why REAL compilers, including my own, take your code and make it into lower level languages. By the time ENIGMA and GCC are done with your game, it's ASM. And believe me, if you can reconstruct that… Well, you can't. Because a game is 10 megabytes as legible asm.

Next, a lot of you have tried the ENIGMA pre-alpha. Emphasis on the pre part, and the alpha part, and the pre part again. That thing was just to show you people we haven't fallen asleep.

UNLIKE STENCYL. What do they have? A site they spent two months on, and nothing more.

So remember some things.

Game Maker: An interpreted shit-language that will never be fast, or secure. Wonderful.

Stencyl: Nothing to make fun of. Because there is nothing.

I like the Stencyl fanboys. They hang around the well-put-together forum and talk of their hopes and dreams that will never be realized, and how cool a game they will one day make when Stencyl bothers to show up. Quite cute.

Now you can go ahead and pick at how complicated the ENIGMA pre-alpha is, just because it is so damn hard to figure out that a pre-alpha of the very first release in fact is not finished.

The Alpha, that is to say, alpha, not pre-alpha; is far more stable and far more finished, complete with a collision system compliments of luda, a more stable, faster var class compliments of yours truly, data stacks and perhaps more compliments of Rusky, and a damn syntax checker to make my little nubblets aware that the damn function doesn't exist yet.

Nummy.

Thanks for reading, I haven't ranted in a while, and I needed that.

No offense to the other teams. We're just gonna rip you a new asshole and screw you up it.

Addendum.

Thank you to NakedPaulToast for pointing out the obvious about every upcoming game development program out there.

<here>

However, you made one mistake.

NEVER CALL THOSE IDIOTS AT YOYO PROFESSIONAL.

If they ran into a wall they would proceed to repeat the process until it gave and let them pass.

You can insult whoever the fuck you want, but open your Goddamn eyes and take a gander at whose developing your precious Game Maker.

A bunch of idiots no better than my team and I, and their money. Which they have plenty of.

Hell, they spelled their name wrong on their fucking buttons when they were developing the site.

They think they can convince us all we'll be safe from the nasty little decompilers. HA! They were outdone by a teenager just like us, who got their games apart no problem.

Think about it a little before kissing Yoyo's ass.

Addendum 2

Ludamad says:

http://www.pixeljoint.com/2007/04/14/2144/Its_Called_Stencyl_and_it_Pwns.htm

Ludamad says:

seriously?

Ludamad says:

wow

Ludamad says:

;_;

Ludamad says:

not even a fucking screenshot

Ludamad says:

and they are cock-worshipping it

Josh @ Dreamland says:

haha

Josh @ Dreamland says:

it's wonderful

Josh @ Dreamland says:

i love stencyl

Josh @ Dreamland says:

it's so easy

Josh @ Dreamland says:

because no one has it

Josh @ Dreamland says:

(>-.-)>

Josh @ Dreamland says:

must

Josh @ Dreamland says:

have

Josh @ Dreamland says:

stencyl

Josh @ Dreamland says:

such a sexy interface

Josh @ Dreamland says:

that no one has seen

Josh @ Dreamland says:

(>-.-)>

Ludamad says:

oh dear

Ludamad says:

an IRC channel

Josh @ Dreamland says:

so much better than gm

Ludamad says:

can i resist?

Josh @ Dreamland says:

which at least exists

Josh @ Dreamland says:

(>-.-)>

Josh @ Dreamland says:

no

Josh @ Dreamland says:

u can no has rest

Josh @ Dreamland says:

join lejin

Josh @ Dreamland says:

u must

Ludamad says:

lul

Josh @ Dreamland says:

(>-.-)>

Josh @ Dreamland says:

(this is totally going in my blog)

Comments

ludamad 16 years, 6 months ago

Goto loops are manly loops.

VigilantPsyche 16 years, 6 months ago
JoshDreamland 16 years, 6 months ago

We're painfully aware. *pulls out raptor tooth*

aeron 16 years, 6 months ago

enigma = sex

aeron 16 years, 6 months ago

also, stencyl = the next clik and play

PY 16 years, 6 months ago

Seriously, just get a shotgun or something.

JoshDreamland 16 years, 6 months ago

*loads*

Also, haha @clik and play Stencyl.

Or maybe it'll come with 10 prebuilt games for you to switch the sprites for and call your own. :3

SteveKB 16 years, 6 months ago

can this run 3-d things? just asking.(or will it)

JoshDreamland 16 years, 6 months ago

R3 will not have a d3d equivalence set. However, since ENIGMA is compiled, users have the entire OpenGL library at their disposal.

SteveKB 16 years, 6 months ago

great!