RTS Progress

Posted by Kairos on Oct. 2, 2008, 5:32 p.m.

There's your content.

Some clips of multiplayer. So far, it's about a year of work, but including school. I won't mention a release date because they've always been wrong and I frequently shift my priorities, not to mention it's already school again.

My website also got a facelift. You can check it out here.

Gotta do college apps and other fun stuff soon. This year has been much more demanding than the last.

Comments

s 16 years, 1 month ago

I liked the darker tone your website use to have. As for the video, I'm liking that zone effect. The text looks like it doesn't suit the general look, but readability must come at a price I suppose

Kairos 16 years, 1 month ago

For testing purposes, I disabled some stuff, which included the font. It's normally not like that.

SteveKB 16 years, 1 month ago

I like rts's. I made an experimental rts once and it lagged since I had hundreds of high res ships on the screen at once with multiple views XD that was a long time ago though. So far yours seems more balanced and more developed.

SixWinged 16 years, 1 month ago

Congratulations for sticking with one game for a whole year. You have more will-power than most.

flashback 16 years, 1 month ago

Paragon +2

Reek 16 years, 1 month ago

Amazing game, can't wait to play it.

It did look a little confusing to me though, like how could someone tell what was going on? I guess it's just 'cause it was sped up.

firestormx 15 years, 11 months ago

Looks friggin' awesome. =D

On a side note, I finally beat Varia on hard; now that it's through, it's not too difficult.