So whats up with this GM8

Posted by Kenon on Jan. 6, 2010, 8:30 p.m.

And why should I get it?

I've been working more with level design, and if you know what I mean by work, I mean not work.

I got accepted into UT Austin's School of Natural Sciences, I may be accepted to Rice Univ's, I'm waiting on that.

I hope I do, but you know, so many of my friends are going to UT. I really think I should go there.

Anyways, why should I get GM8?

STILLTF2 OBSESSED

Comments

Castypher 14 years, 10 months ago

The only reason I haven't upgraded to 8, is because YYG is run by misers. They force their most loyal users (some of which have paid several times) to pay ONCE AGAIN, and this time for more money than before.

I understand that $25 isn't actually that much, but I'm not going to support them anymore. This is getting ridiculous.

Also, I AM DE INCA STEPPA.

ludamad 14 years, 10 months ago

GM's runner was definitely not rewritten in C++. From talking with score_under it seems like they haven't improved their code engine in a long time.

Kaz 14 years, 10 months ago

It's a program made by some people that does something that could have been good but decided not to do anything but waste money and time.

ludamad 14 years, 10 months ago

Also, if they wrote their runner laid out exactly as it is, but in C++, there would not be a large increase in performance.

MMOnologueguy 14 years, 10 months ago

They definitely did something to make it faster :/

Zaron 14 years, 10 months ago

Games run "up to 100% faster" depending on what you're doing, they claim. I've noticed it slightly, but you really have to be doing quite a bit. Also, if you're insane and use it for this purpose, the 3D apparently got a huge bump in the number of vertexes allowed at once. Personally, I was in it almost strictly to have GM manage my transparent images for me, but the ability to collision detect in assorted shapes, especially ellipses, is something I find super nice, and if you do isometric diamonds are there, too.

They redid the code editor, and it does what it did before. It's nice, but they seemed to miss some basic keyboard shortcuts (tab to finish lines, for example) that most editors have had for a while now. Granted, they're trying, and it's an interesting change. Not sure if it's improved or not, but the syntax hilighting and improved error checking are pretty nice touches.

Basically, if there's something you'll use that they've added, get GM8. If none of that rubs you the right way, then… don't? It really comes down to preference and what you're out to get from the software.