So I wanted to write a longish blog now for the past while instead of just lurking the whole time and it seems finally my time has come.
(Just before the real blog starts one question, why is it that when you have this amazing blog planned out the moment you start typing it falls from your thoughts? - 64digits mind altering code maybe?)
The image of the books on top is the main reason for the blog, I ordered them a month ago and about 2 weeks back they arrived, thus I have started studying, I do have a good grasp on C++ but holy crap those books
is are advanced o_O who knew.
It is fun learning about game design and architecture but it involves a lot of math witch was not my strongest subject when I was younger, still I haven't hit a snag yet so yippee!
My dream is still to make games for a living and I'm trying my hardest to study and work towards that, sometimes my day job just eats all my time and that frustrates the heck out of me.
On a semi related note I have also started practicing my pixel art but I feel it's not good enough to parade in front of any one yet. does any one else here just get sucked in by truly beautiful pixel art and that just inspires your soul to create some of your own? (maybe its just me though)
And the last tidbit on my mind is my book that I have started writing a while back and then abandoned seems to be coming back to me in strange ways these day, most of my friends want me to continue to write it but I haven't given anyone outside of my group of friends it to read so I'm wondering if it is good or not.
Well those are my most current thoughts and actions, thank you for reading if you did get this far [:P]
Those are a lot of books just for game making, I wish I were as dedicated as you :P
Now I know what books to
pirate"buy".pirate-rob: thanks man, want to be a full time indie developer :) and I know it will take alot of work
ferret: to be honest I pirated those books to check them out before buying lol Im not perfect just a bear [:P]am i the only one confused by the images on the front cover of those books?
death: nope, was also like o_O when I saw them, they just dont add up to the topics lol
The covers for the OpenGL and C++ books are staples of the companies that published them.
A bunch of unoriginal pricks who think you will need to buy every programming book they put out so you should be able to find them on sight based on the generic design.Books are overrated, it's very hard to put good C++ design into perspective from just reading a book.
JuurianChi: mmmm don't want to buy all thier books just ones I have uhm "pre-read" and find usefull, seems you had a bad runin with some crapy books maybe?
ludamad: the C++ book seems to focus on good design, it asumes you are at intermediate knowledge level. I'm finding it very useful.I've heard good things about that engine architecture book, but I can't vouch for the other two.
SpectreNectar: Sweet, do you study at school or self study like me? I did a bit of coursera's course on machine learning and they explain vector and matrix math in a very simple way which is great for me [:P] o and it's in video form as well so not to much reading.
Rob: The game engine architecture book has a smack load of detail on alot of engine types.I will post another blog later on my review of the books if any one is interested in something like that?