Ecliptic Space

Posted by Manou on May 15, 2012, 11:24 a.m.

18/05

Got the blender to panda3d pipeline working, we have diffuse, normal map, specular map and lights export working.

Each object found with the tag light is replaced with a point light. We'll use deferred shading, so we can have many lights, even if transparency is buggy. We got …