Well it needs a little more work I think. I've made his head two pixels shorter and his legs 3 pixels longer from the last post. Here's a vid showing a simple 8 frame animation of template man.
Suggestions?VidFinally, walls that can have four different faces.
Actually I think the head needs to be deeper now, its kind of squished.
Yep, you can see your torso, but not your feet…Ah, my correction. And that looks awesome.
Edit: dang new pic. Looks crazy coolEdit again: It just crossed my mind that you have different walls per block. How did you manage that? got rid of your number grid? What did you use instead?Nope, still a 2d grid, but I use decimals, like 1.010101 for walls and -1,01 for floor ceilings.
@hel:
Man I wish I was able to do a game like that. You made me attempt a voxel engine from scratch in C++ but I failed somewhat. I don't know whats going wrong though.