Turns out that 60x45 rooms are too large, especially if there's almost 200 of them.
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I added a new alternate battle menu that allows you to issue commands to the entire party at once.
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Pressing the L button during battle will display a screen that shows you buff and status information of every entity on the field.
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Pressing the R button will bring up a combat log.
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Here's something in RPG Maker:
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On the subject of Lunacy Star, retrofitting it with Lunacy Star 2's databasing is going well. The HD graphics facelift is another story.