THEME: DISTURBING
STARTS: SATURDAY 6TH APRIL, 0:01AM GMTENDS: SATURDAY 13TH APRIL, 0:01AM GMTRules:Based on Ludum Dare jam rules1. You can work alone or in a team.2. Create a game in 7 days.3. Games should be based on the theme.4. All libraries, middleware, content creation, and development tools are allowed.5. Source code is not required.
Meh, count me out.
yeah.. having trouble thinking of anything outside your typical helpless-and-being-chased-by-something, or more gore inspired stuff.
i'm sure i'm missing something really important here, like completely random puzzles to bridge the game together or something. no wait that's insane, who would do that. <_<reordering these books is *totally* relevant to the story guys.Taizen and I are using jam time as an excuse to finish Dang Dangly, from the last jam. Maybe if we finish early I'll toss something disturbing together. Dang Dangly is not relevant to the theme, let alone the last jam's theme.
Did someone say disturbing?
SCARY WARNING: Do not watch if you plan on going to sleep.That video is awesome.
I didn't find that scary at all.
But I've seen hundreds of horror movies and played Amnesia twenty times. I tried playing Penumbra but it wasn't anywhere near as scary, or maybe I can't be scared by artificial things anymore.yeah i guess i've played through the beginning of dead space 2 more times than i can remember too…huh
it's weird because i was never really into anything horror until i started looking at dead space stuff -_oguess i might have an easier time with this theme than i thought then…coolDeadspace is horror the same way Fable 2 and 3 are RPGs.
I refuse to be afraid when I'm the most deadly thing in the game, capable of murdering giant space squids just by pointing a long stick at their glowy bits.