THEME: DISTURBING
STARTS: SATURDAY 6TH APRIL, 0:01AM GMTENDS: SATURDAY 13TH APRIL, 0:01AM GMTRules:Based on Ludum Dare jam rules1. You can work alone or in a team.2. Create a game in 7 days.3. Games should be based on the theme.4. All libraries, middleware, content creation, and development tools are allowed.5. Source code is not required.
2 months is good
2 years might be more realisticI'd like to do a slightly longer jam than last time. 64 hours is good for keeping focus but I prefer a bit longer so I can justify putting effort into something that's a little bigger than a minigame.
A week or two weeks sounds good to me. Not sure about the theme yet. All I know is that I want to see disturbing games.I want to make a disturbing space game now
phobos fatboy in:
dental torture troubleA disturbing space game in which an alien culture/civilization encounters an ecosystem of conscious meatballs outdoors. During the spring break.
A disturbing space game where android teenage girls are sold to corporations to perform hard labor.
And then one day a series 4 model glitches and rebels.Also, spring break is almost over. :(We could use this, if someone wants to help flesh it out with more strings and reconfigure the assembling of strings to not make nonsense.
Coming soon: "Wildfire Simulator 2013".
I'll support this. Dunno about hosting it though. April is going to be semi-busy, what with two rounds of the Google Code Jam taking place. I think that for the theme we should try to find a not-too-specific 'concept'. Something like 'pain', 'fear', etc. That way we maximize on genre potential.