C++ RPG

Posted by gamehawk on Feb. 4, 2006, 9:51 p.m.

<b>Original Post:</b>

My new project is going to be very useful to me! It's an RPG Engine! So I can focus more on coding and less on graphics, I used some Pokemon sprites. The old ones, they're cool! Anyways, I've never played Pokemon much, the battle system will feature the same enemies, but will act differently.

Heres what I have:

16x16 Scrolling Tile Movement

Message Box Function To Create A Pokemon Textbox

Map Sysem

Message Box Is Function So I Don't Have To Hardcode Each Time I Can Just Use:

Quote:

//Code:

msg("Hey, I here you are a");

//will automatically wait for enter and redraw with the continued message!

msg("Pokemon thing :P");

For your pleasure:

<img src="http://www.64digits.com/users/gamehawk/PokeScreenie.PNG"/>

^A screenie

I doubt this is revolutionary, but this community lacks graphical games, and is a big stepf forward for me. I've been coding it for about and hour and half at this time of writing.

Cheers,

gamehawk

<b>My Blog:</B>

Cool? Yeah. Glad you like it!

Comments

Alpha Man 18 years, 11 months ago

Cool.

Alpha Man 18 years, 11 months ago

Say, did the LIQ fad end?

gamehawk 18 years, 11 months ago

liq, heck no. You read my mind, I was just thinking about how I didn't use liq much. liq

gamehawk 18 years, 11 months ago

whoops my blog went screwy

gamehawk 18 years, 11 months ago

fixed

gamehawk 18 years, 11 months ago

w007 got my quote working

Alpha Man 18 years, 11 months ago

Extreme damnness.

gamehawk 18 years, 11 months ago

Indeed.

gamehawk 18 years, 11 months ago

Wait my blog or spectrenectar's?

Alpha Man 18 years, 11 months ago

Spectrenectar? What about him?

I said "Extreme damnness" because you still use liq.