<b>Original Post:</b>
My new project is going to be very useful to me! It's an RPG Engine! So I can focus more on coding and less on graphics, I used some Pokemon sprites. The old ones, they're cool! Anyways, I've never played Pokemon much, the battle system will feature the same enemies, but will act differently.Heres what I have:16x16 Scrolling Tile MovementMessage Box Function To Create A Pokemon TextboxMap SysemMessage Box Is Function So I Don't Have To Hardcode Each Time I Can Just Use:
Quote:
//Code:msg("Hey, I here you are a");//will automatically wait for enter and redraw with the continued message!msg("Pokemon thing :P");
Oh, no SpectreNectar's blog. well they should remove it. His latest one.
Ahhh don't worry Gameeagle. SpectreNectar is made to serve. He'll give in eventually.
gameeagle? Well its better than someone who called me gamepigeon >:O
Yeah Gamevulture.
liq
So how's my game look?
Good, Gamepelican.
Good job GameBird
Yeah, really, Gamecardinal.
Thanks, wait 'till you see the demo! I'm going to add a battle engine! Money System too, it will be displayed on an empty right panel on the screen. The map is actually only 160x160