C++ RPG

Posted by gamehawk on Feb. 4, 2006, 9:51 p.m.

<b>Original Post:</b>

My new project is going to be very useful to me! It's an RPG Engine! So I can focus more on coding and less on graphics, I used some Pokemon sprites. The old ones, they're cool! Anyways, I've never played Pokemon much, the battle system will feature the same enemies, but will act differently.

Heres what I have:

16x16 Scrolling Tile Movement

Message Box Function To Create A Pokemon Textbox

Map Sysem

Message Box Is Function So I Don't Have To Hardcode Each Time I Can Just Use:

Quote:

//Code:

msg("Hey, I here you are a");

//will automatically wait for enter and redraw with the continued message!

msg("Pokemon thing :P");

For your pleasure:

<img src="http://www.64digits.com/users/gamehawk/PokeScreenie.PNG"/>

^A screenie

I doubt this is revolutionary, but this community lacks graphical games, and is a big stepf forward for me. I've been coding it for about and hour and half at this time of writing.

Cheers,

gamehawk

<b>My Blog:</B>

Cool? Yeah. Glad you like it!

Comments

gamehawk 18 years, 11 months ago

Oh, no SpectreNectar's blog. well they should remove it. His latest one.

Alpha Man 18 years, 11 months ago

Ahhh don't worry Gameeagle. SpectreNectar is made to serve. He'll give in eventually.

gamehawk 18 years, 11 months ago

gameeagle? Well its better than someone who called me gamepigeon >:O

Alpha Man 18 years, 11 months ago

Yeah Gamevulture.

gamehawk 18 years, 11 months ago

liq

gamehawk 18 years, 11 months ago

So how's my game look?

Alpha Man 18 years, 11 months ago

Good, Gamepelican.

ludamad 18 years, 11 months ago

Good job GameBird

Alpha Man 18 years, 11 months ago

Yeah, really, Gamecardinal.

gamehawk 18 years, 11 months ago

Thanks, wait 'till you see the demo! I'm going to add a battle engine! Money System too, it will be displayed on an empty right panel on the screen. The map is actually only 160x160