64Digits Development Hell

Posted by ludamad on Feb. 23, 2008, 7:45 p.m.

The hell of fame, if you will.

Today I will be talking about announced 64Digits games that were talked about frequently, aren't canceled, and haven't had many outward signs of progress (demos, screens).

The following are some notable games, with some background history:

REZ 2 by Clay/REZ:
Rez and the Forgotten was the first game in the rez series, being recieved very well despite some lack of polish due to its great amount of atmosphere and foreboding plot. Rez was quick to announce a sequel, and work was done to add some new elements to the old Rez game and continue the storyline from where it left off. It's been a while, and there is no REZ 2, but Rez did remake RATF with a new storyline. The old REZ 2 can be said to be canceled, but with a new REZ 2 announced, it can be argued that it is one long put off game.

Ciribot by ludamad: The current ciribot platform game had much problems through out development. The very first ciribot platform game was made with very crude graphics, but had the essentials of the current game. It had block making, but not much more gameplay elements. That version was lost in a format. The game was started again, similarly. The graphics were near identical, and so was the gameplay. The graphics were improved with the help of a pixeler named FallingNinja, and the current graphics were made. The game was in development for a long time, when, yet again, the file was lost in a format. Fast forward to a long time after, Ciribot has still not been remade, and though mockups have been shown of new graphics, such a thing is not in my current plans. I have the editable again thanks to efforts by JoshDreamland, but I will not be finishing the old game. This game is put on hold as I develop a game of a different genre related to Ciribot.

PLatformed by kenon: Ah PLatformed, PLatformed was announced around the time Ciribot had its first demo, and has not had a gameplay demo since. The game has changed many many times since its initial engine demo, and the progress on the game has just barely started according to kenon. Kenon claims he has no intentions to cancel the game, and plans to make two sequels.

Teleka by Obelisk Originally entitled Dodgebubble, Teleka, which originally starred Zane's BUBZ (then Bubz) exclusively, has had more planning than programming. Much concept art show the shift from dodgebubble to the multi-character complex render-based Teleka. The game's current artistic style uses 3D renders and has started basic programming. The game also plans to have numerous sequels. Obelisk has stated that he currently feels like "It's not going to be a good game", stating that the project is difficult to work with.

TDK by twisterghost Elicti was a game that twisterghost was working on for a great while. It was a lackluster RPG, and finally twisterghost caved in to demands to restart the project. The game currently has ambitious online plans, but production on the game has been really slow. Still having graphics that, in my opinion, are sub-par compared to the average popular GM game. The game is currently said to be delayed until the release of JoshDreamland's 'Enigma', an alternative game development program.

BBQ5 by twisterghost The LOLOMGWTFBBQ series was a series of games made as quick showcases of 64Digits inside jokes and members. The games were completed in relatively short times, both in terms of production and how long the user spent to play them. Part of their popularity was the relevance to the 64Digits community and the ability to gain badges. The first 4 games were made very quickly, but for little good reason the 5th is breaking the series trend of quick releases and has been promised for some time.

Comments

E-Magination 16 years, 10 months ago

FN: V3 will be released est. the year infinity^1337.

ludamad 16 years, 10 months ago

Guys, this is about games.

PY 16 years, 10 months ago

But 64Digits is a game, it's a survival horror, where just around the hyperlink could be a PHP error, ready to destroy you!

Acid 16 years, 10 months ago

Wow… PY usually, no offense, I don't laugh at your jokes. But that one was pretty good.

Requiem 16 years, 10 months ago

Can I ask what the point of this blog is?

NeutralReiddHotel 16 years, 10 months ago

It's reminding us the lazyness of 64 members. =o

TwistyWristy 16 years, 10 months ago

At first, I thought this was about 64D's development =p

Phazon Yoshi

xD

George

Quote:
Thinking and planning is the best part of development.
The second best… the first is the public's reaction to the game. Naturally, this must be a good reaction in order to sustain being the best, otherwise I whole-heartedly agree that thinking and planning is the best part.

TwistyWristy

Castypher 16 years, 10 months ago

Thanks for the support, Luda. You're a pal. -_-

Rez 12 years, 6 months ago

;_;

ludamad 12 years, 6 months ago

Man. I was so tripped out to see this on the recent activity, because I thought someone had posted the blog by me/made it look like usertag posted it. Especially because I'm mentioned in the third person. REZ we need to collaborate > : (