WARNING: The following was copy pasted from the gmc, so forgive my blatant froum language
Hi guys. I need a little help with a game I am making. You see I am making a game where you have to fight a dragon by climbing to its head. So far I have the movement, attacks, and grapple code implemented; as seen below:Right now the dragon is following the mouse. I am trying to make the dragon follow a predetermined path that changes based on the players location. Basically, I want the dragon to:1. Move in a wavy motion left and right of the screen.2. Slightly dive down to fire a fireball, then return to 1.3. If the player is on it, move upwards and make a loop-de-loop.4. If the player is really close to the head, avoid flying to 3 specific points on the screen.All the while, speed is constant. If you have Game maker 8(registered), you can try implementing your code with this stripped down version of the dragon.http://www.box.net/shared/vs02xaz7imIf you can help out please reply this post. :)
@Ferret
What? I'm so confused…@Vance
LOUD NOISEStwats
Oh, heh. Don't really hear that word, ever. It's never really used where I am.
mazi, feel free to swear… Let it all out…
@Acid and Juju
Thanks for getting it. I know I can curse. I just wanted to make Vance's head to explode."Wracked my brain" was an exaggeration. I looked at it, thought "Hmm, not sure what that is," and wrote that response.
You could also have gone with twits, thugs or turds.
Others acceptable include (but are not limited to): tubas, trams, (alba)tross and togas.My personal favourite is toads.@mazimadu
I got it first, but apparently my clue of "wat" was too cryptic, however eagly does offer some convincing alternatives!I understood your clue, marbs. Must be our British connection at work.