Turns out LibGDX makes your game for you.
I wanted to take a break from XNA, so I went to SFML/SDL, retried GM after all these years (but they got rid of object_add, object_add_event AND execute_script so GM is dead to me), tried Unity (which is nice for 3D but I'm not doing 3D)…
I had settled on …Is Game Maker decent now?
It looks all professional and legit, and costs more, and exports to a shitton of platforms now, since I last used it in like '08.
Is it still slower than molasses? I'm actually considering trying it again, I miss the ease of use.This site is still around?
My mind is blown, no joke.
Is dat sum in-game art?
Just one portrait done right now, second in progress.
This is the final design for Jade, who I posted a really terrible drawing of a while back, and the style I've settled on for the game's art.Added 9/27/2010 @ 12:46 AMAny comments or criticism? Obviously if you don't …Some concept art
Okay, I've been working on a game (more info on that coming soon, but note that it's not the 3D RPG I posted about a while back). This is just some concept art for that.
I've been trying to work on my art skills since I haven't drawn much in …An Interesting Experience in Computer Repair
Okay, so yesterday someone was having problems with their computer and said they'd give it to me today to clean up. Nothing unusual.
I received the computer earlier, and being a lazy bastard it sat in the corner of my room for a while. Eventually deciding to actually work on …If a heavily story driven game has a downer ending (or multiple endings, all downers), would players
…not like it?
I was discussing ideas for my game with some of my friends, and when I mentioned some ending ideas, the first thing my friend pointed out was that none of the endings feel like "good" endings – they're all grey at best, and possibly outright downer endings. …My New Project
I haven't posted on 64D in a bit (like anyone cares). So, what have I been working on?
This.It's a 3D RPG for the Xbox 360 Indie Games, in its majorly early phases. But… there's a lot going on here that's not really represented.I'm hoping to have the …Is documentation important?
This question is kind of a two-parter. I have two types of documentation I'd like to discuss:
A) Design DocumentationB) Code DocumentationA friend of mine is also into Game Design, and I noticed something that's quite different between us; he seems to do detailed documentation both for his …What happened to the old internet?
I've been revisiting all the sites I used to frequent, including 64D. Some of the sites are still there, and they still have members, but I'm not sure how many of them are the same members I knew.
Does anyone here remember me?If not, hello. You can call me …