StaticFiaFractals
x=0;y=0;v=0;draw_set_font(fnt)
do{do{draw_point_color(x,y,make_color_hsv(32*sin(degtorad(v*x)),64+128*cos(degtorad(y)),230+25*(cos(degtorad(x*y)+sin(degtorad(x*y))))))
x+=1;v+=pi}until x=817;x=0;y+=1}until y=106
draw_set_color(-1)
draw_text(32,-8,"static");draw_text(96,36,"fire")
x=0;y=0;v=0;draw_set_font(fnt)
do{do{draw_point_color(x,y,make_color_hsv(200+55*sin(degtorad(v*x)),64+128*cos(degtorad(y)),230+25*(cos(degtorad(x+y)+sin(degtorad(x+y))))))
x+=1;v+=pi}until x=817;x=0;y+=1}until y=106
draw_set_color(-1)
draw_text(32,-8,"static");draw_text(96,36,"fire") …
I'm so evil^____________________^
x=1;y=1;v=0
draw_set_font(fnt)
do{do{draw_point_color(x,y,make_color_hsv(cos(degtorad(80/90)*y)*255,cos(degtorad(480/90)*x/32)*255,cos(degtorad(80*240/90)*v)*255))
x+=1;v+=1}until x=480;x=0;y+=1}until y=80
y=1
draw_set_alpha(.2)
do{draw_set_color(make_color_hsv(0,0,cos(y/pi/3)))
draw_line(0,y,480,y)
y+=1}until y=80
draw_set_alpha(.5)
draw_set_color(c_dkgray)
draw_text(3,3," EVILISH# Shattered Rainbows")
draw_set_color(c_ltgray)
draw_text(1,1," EVILISH# Shattered Rainbows")
draw_set_color(c_gray)
draw_text(2,2," EVILISH# Shattered Rainbows")
ERM
Ya,finally got back on 64D…I used some evil patch and for some reason I couldn't connect after and ya,whatever
Anyways,I wasn't able to do much with GM,still brewing what to do next…what do I have in mind as of now?Well,I gave up on an equation based shooter after I found …Screw 3D,Ima do hypercubes
I came across ultradimensions a few moons ago,and now that I am free I've decided to try and figure them down to code.As of now,I don't know how flexible I can try and make them.But we'll see(Hope I can grok them)
Xerpres
So I figure I might as well add myself to the group of hacked scorecards,seeing that I found the method and all for GM7(Great PMs I had with ChIkEn as he begged…I should post them)
And the other listing(AKA,ColumnsX)is down,so…mono8
Ima defav XFER now,and fav mono8Whoa…I didn't even …mono8
Still 4th in queue…
ANOTHER FRACTAL!
x=0;y=0;t=0
repeat(10000){x+=1;t+=1
if x>80{x=0;y+=1}
draw_point_color(lengthdir_x(t/100,t)+40,lengthdir_y(t/100,t)+40,(x*2+y*4+t*8)*-64)}
//And just for kix...(Will produce something a little more chaotic when added to the above)
x=80;y=0;t=0
repeat(10000){x-=1;t-=1
if x<0{x=80;y-=1}
draw_point_color(lengthdir_x(t/100,t)+40,lengthdir_y(t/100,t)+40,(x*2+y*4-t*8)*64)}
boz5?
mono8 is almost done.Yesterday I made a giant verticle maze/obstacle course that must be ran through while a giant triangle grate inspired by my HUD comes falling down at a Vspeed of .25(I tried for .3,but I just couldn't make it)
Now I need to make boz5(I did the previous …Forums,and taking action
As no notice of the stolen forum's place from the site head was taken,I am launching a campaign
Here is the place I first pointed out the lossSo anyways,I've uploaded a userbar which I will delete once the forums are backPlease insert this BBcode for the uzrbar into …HUD
QTF!?Where are the forums???
WHAT THE FUCK!?
Look at the sitemap,see the forums?Nopehttp://64digits.com/forums/ can be reached,but it has been removed from the SiteMapAre the forums being taken away?The forums have been quite active lately,and I see no reason to hide them awayI read a randomly old blog today(Like 2digits or …