Recent Posts

GM48

Posted by Gift of Death on Oct. 13, 2016, 6:57 p.m.

I haven't had much going on in life as of late, other than on thought level so this will be a brief one.

So, if you were lacking on things to do this weekend give a look at the 20th GM48 and consider participating. :D

Still undecided myself, I might …

When to call chimney experts?

Posted by JanetBelt on Oct. 13, 2016, 6:52 a.m. 🔒

GHOSTBUSTERS!

God Dammit! (56k warning)

Posted by aeron on Oct. 10, 2016, 11:14 p.m.

I always felt bad about not finishing my 2D Light and Shadow blog series. I had everything planned for the third and final blog but never actually wrote it. God Dammit! I wish I had at least kept an outline written somewhere. I know I wanted to touch on specular …

Front Ends

Posted by S3xySeele on Oct. 9, 2016, 8:47 p.m.

So after finally getting fed up with the organization (or lack thereof) of my various games and emulators, I decided it's time to set up an emulator front end on my Windows machine.

I looked into several, even tried a handful of them in rapid fire succession… and ultimately I've …

GMUI-Framework Studio port released!

Posted by Alert Games on Oct. 4, 2016, 11 p.m.

That's right, the studio port has been released! But there are a few small tweaks needed on it before getting into new features. What is the GMUI-Framework?

It is now available on the GitHub Repo!

First and foremost, lessons learned:

  • GM:Studio doesn't like when you try to lookup values …
  • And the Iron Trophy goes to....

    Posted by Nopykon on Oct. 3, 2016, 2:35 p.m.

    ShinseiOnnen

    Congratulate HER very much everyone!

    2nd place

    SpectreNectar! Congratulate him a little bit.

    Split 3rd place

    Aistarin and Jani Nykänen. Honorable attempts, but bronze is not iron.

    Dead last

    StevenOBrien. He had the most points, by far, for a while. ~(1<<31) or 2147483647, maximum 32-bit signed integer. But then …

    GMUI-Framework alpha released!

    Posted by Alert Games on Oct. 2, 2016, 9:40 a.m.

    Hey guys, good news.

    I finally released my GMUI code! :thumbsup:

    I'm excited to announce that all of the scripts are now on github (but currently only tested with GM8.1):

    GMUI-Framework GitHub Repo

    You can download a demo here:

    GMUI Demos

    Basically with GMUI, you can write out the controls …

    state of mind

    Posted by NeutralReiddHotel on Sept. 30, 2016, 10:09 a.m.

    (Embedded Video)