[DSG] OH, YEA. DEPTHS DEMO AVAILABLE NOW!

Posted by DSG on Oct. 21, 2009, 1:36 a.m.

YES. DEMO.

IF YOU DOWNLOAD, COMMENT TO LET ME KNOW PLEASE KTHX

SOMETHING REALLY SIMPLE JUST TO GET A FEEL FOR THE ENGINE.

Here are the controls.

and… here's the super simple demo.

COLLECT 10 GOLDEN IDOLS. [THE SPINNING FLOATING GOLDEN SQUARES]

hint: try to grab on to ANYTHING. and …

[DSG] - 8 new screens! and question

Posted by DSG on Oct. 8, 2009, 3:47 p.m.

[enough content]

Brighter and sharper, new HUD, ghost mode is fully operational, and you can now kneel and strafe. Question though, what should I put in the blackness? I thought of huge buried greyscale statues or maybe just make it look like dirt? or what? What would be aesthetically pleasing, …

[DSG] EVENMORE Sex Appeal.

Posted by DSG on Oct. 2, 2009, 3:48 a.m.

the new graphics ARE better.

check out that complex rain particle system!! its not complex at all ^^ but it looks it.

HOWEVER, I still need to program in the new, sleeker, sexier HUD, as well as some fill-in tilework for the black space… any creative ideas that go beyond …

[DSG] FIRST DEPTHS:DS SCREENS! demo?

Posted by DSG on Sept. 25, 2009, 3:58 p.m.

YEA, IT'S EXCITING.

DEMO SOON? MAYBE.

I'll make a small side quest. :D collecting shit and shit.

the new version of depths?? BETTER.

runs FASTER, more EFFICIENT, graphics are SEXIER, and environments are COOLER.

comments? NO, that's not a screen shot, it's a compilation of screen shots.

[DSG] Depths NOT cancelled

Posted by DSG on Sept. 13, 2009, 3:18 a.m.

The game itself wasn't canceled.

However, I AM remaking it essentially from scratch.

I had an epiphany, and that is the simple fact that I didn't like working with the isometric design.

Depths will be the same, it will just look different; and I KNOW you liked the old graphics, …

[DSG] New Enemies and Screens!

Posted by DSG on June 10, 2009, 12:29 p.m.

In these screens, you can see one of the new enemies. [the gremlin type creatures with the spears]. You can also see the adjustment I made to the gun, you can angle it up and down at 45 degrees, easing up gameplay and u can shoot more stuff. Also, what …

[DSG] BOSS CONCEPT ART

Posted by DSG on May 25, 2009, 7:40 p.m.

We're going to keep the boss secret for now, but know it's the first of 8. Here's an ominous silhouette with a sytro there to represent scale. Now I realize the whole "floating head with floating hands" is totally cliché, I promise you the battles will not be.

AND LOOK …

[DSG] DEPTHS: GENESIS

Posted by DSG on May 22, 2009, 1:26 p.m.

Depths is still in development, And finally in a definite, set direction. Current goals are to build the introduction animation, with audio, set up the saving system, and complete the beginning of the game up until the first boss, and then create the first boss battle. Depths: Genesis will be …

[DSG] CS FINAL PLOT

Posted by DSG on May 10, 2009, 4:21 p.m.

Yea… I'm staying after all.

Lucky you.

ANYWAY, Crimson Star, the title, makes no sense. The game is about this traveler on an alien world who finds himself in the ruins of a fallen civilization. He is at first attacked by a corrupt spiritual entity, a demi-god that, once defeated, …

[DSG] Wanna see my face?

Posted by DSG on April 17, 2009, 6:31 p.m.

I thought maybe you guys maybe

were wondering what I looked like.

Well then.

————————————

Yes. I am, in fact, very attractive.

I got a web cam. Yea. For you tube.

…and internet sexing.

Having said that, you should add

me on the my space. So we can be

internet …