[DSG] Gameplay VIDEO.

Posted by DSG on Sept. 29, 2010, 2:15 a.m.

So, here's a look at some of the early gameplay and game's opening [after the intro animations, of course]

You'll notice the new HUD, it's much cleaner. Also note the 'z' icon to the bottom right of the screen, it illuminates when the Z button can be used when interacting with a door, ladder, elevator, control panel etc.

Here's a video of the gameplay, as you can see I've made quite a lot of progress.

Sorry about the poor quality, does anyone have any suggestions for recording better?

For sharper clarity:

Depths is beginning to play like a real game. Sections of the game are becoming fully finished piece by piece.

Questions/Comments/Suggestions?

QUOTE OF THE DAY:

Science flies people to the moon. Religion flies people into buildings.

Comments

Castypher 14 years, 3 months ago

I sense jealousy from Kenon.

Kenon 14 years, 3 months ago

The portal rage is all because of the fact I love portal to death and describing something like this as portal-like would just be impossible in my eyes. The calling it fake may be, but I dunno. I can't ever tell if I'm jealous or not.

Mordi 14 years, 3 months ago

Pretty cool. Shoddy capture, though. There is this one program that has a really good codec for that, but I can't remember it's name…

Cesar 14 years, 3 months ago

Quote:
The portal rage is all because of the fact I love all Valve games to death
Fixed it for you

OBELISK 14 years, 3 months ago

The new interface is a massive improvement. Makes an incredible difference.

Also, "receiving."

I'm digging this so far, it's reminding me of Fusion.

That was a compliment.

DSG 14 years, 3 months ago

Oh, Kenon, to specify the Portal-like aspects are not in the video, sorry for not mentioning that, and secondly what I meant was there's a lot of mechanical movement of the rooms e.g. walls that extrude, moving platforms that have to be activated, platforms that rise, and trip-wire type puzzles where basically instead of multiple stages with multiple finish lines, it's like an ever continuing puzzle. Trust me, I love Portal to death as well, and PORTAL 2 IS COMING OUT SOMETIME SOON OMG SYKED.

Castypher 14 years, 3 months ago

Quote: A Cake-Obsessed AI
That thing you burned up isn't important to me. It's the fluid catalytic cracking unit. It made shoes for orphans. Nice job breaking it, hero.

DSG 14 years, 3 months ago

@Obelisk: Thanks, I fixed it. I wouldn't have caught that. Also, I agree the old HUD was fugly as all hell. And yea, after I did the elevator part, I thought it had a Fusion vibe as well, probably the music. A lot of the Metroid influence isn't even intended it's just how it comes out.

mazimadu 14 years, 3 months ago

One word.

Tense

DSG 14 years, 3 months ago

Huh?