[DSG] Gameplay VIDEO.

Posted by DSG on Sept. 29, 2010, 2:15 a.m.

So, here's a look at some of the early gameplay and game's opening [after the intro animations, of course]

You'll notice the new HUD, it's much cleaner. Also note the 'z' icon to the bottom right of the screen, it illuminates when the Z button can be used when interacting with a door, ladder, elevator, control panel etc.

Here's a video of the gameplay, as you can see I've made quite a lot of progress.

Sorry about the poor quality, does anyone have any suggestions for recording better?

For sharper clarity:

Depths is beginning to play like a real game. Sections of the game are becoming fully finished piece by piece.

Questions/Comments/Suggestions?

QUOTE OF THE DAY:

Science flies people to the moon. Religion flies people into buildings.

Comments

Castypher 14 years, 11 months ago

I sense jealousy from Kenon.

Kenon 14 years, 11 months ago

The portal rage is all because of the fact I love portal to death and describing something like this as portal-like would just be impossible in my eyes. The calling it fake may be, but I dunno. I can't ever tell if I'm jealous or not.

Mordi 14 years, 11 months ago

Pretty cool. Shoddy capture, though. There is this one program that has a really good codec for that, but I can't remember it's name…

Cesar 14 years, 11 months ago

Quote:
The portal rage is all because of the fact I love all Valve games to death
Fixed it for you

OBELISK 14 years, 11 months ago

The new interface is a massive improvement. Makes an incredible difference.

Also, "receiving."

I'm digging this so far, it's reminding me of Fusion.

That was a compliment.

DSG 14 years, 11 months ago

Oh, Kenon, to specify the Portal-like aspects are not in the video, sorry for not mentioning that, and secondly what I meant was there's a lot of mechanical movement of the rooms e.g. walls that extrude, moving platforms that have to be activated, platforms that rise, and trip-wire type puzzles where basically instead of multiple stages with multiple finish lines, it's like an ever continuing puzzle. Trust me, I love Portal to death as well, and PORTAL 2 IS COMING OUT SOMETIME SOON OMG SYKED.

Castypher 14 years, 11 months ago

Quote: A Cake-Obsessed AI
That thing you burned up isn't important to me. It's the fluid catalytic cracking unit. It made shoes for orphans. Nice job breaking it, hero.

DSG 14 years, 11 months ago

@Obelisk: Thanks, I fixed it. I wouldn't have caught that. Also, I agree the old HUD was fugly as all hell. And yea, after I did the elevator part, I thought it had a Fusion vibe as well, probably the music. A lot of the Metroid influence isn't even intended it's just how it comes out.

mazimadu 14 years, 11 months ago

One word.

Tense

DSG 14 years, 11 months ago

Huh?