[DSG] - Progress:10.27.10 UPDATED

Posted by DSG on Oct. 26, 2010, 5:56 a.m.

DEPTHS:

Well, a lot is new.

-Re-designed the water, too look more fluid, to blend in to more environments, to sparkle differently in different lighting, and it's also a bit darker looking.

TWO new environments.

I gave the Maibuu Rainlands a make-over, new lighting and tile schemes. Also, I had this idea for a "redlands" kind of area. I'm not sure what good it is, but it looks awfully pretty and it adds a little diversity. I understand that the backgrounds are similar with different colors, is that so bad? honestly? I'll likely re-make the redlands background, if I even have a place for the redlands. PLEASE POST YOUR OPINIONS, THEY INFLUENCE THE DIRECTION OF THE GAME.

UPDATE: 1 day's progress with the rainlands:

MORE NEW SHIT, made more tiles [the viney rocky arches, the overgrown broken tower, the massive stone colomns, etc]

I was also working on new enemies.

Made a few little changes to the story.

I added more to the game-play, so when a major section of game-play is done, I'll post it but at some point I'll have to keep all that a secret.

Comments

Mush 14 years ago

Is it me, or have the graphics gotten progressively worse? Not that they're bad right now, just not as good as the Crimson Star days, IMO.

I loved the BG and HUD in this:

Castypher 14 years ago

Why did you restart anyway? I must've missed what trauma you had to get rid of such a great (looking) game.

Rez 14 years ago

I see

MOUNTAIN DEW: CODE RED and MOUNTAIN DEW

KaBob799 14 years ago

The redlands have a little bit too much red, but the rainlands look excellent.

LoserHands 14 years ago

I love the overwhelming red, those trees are just.. nice…

Acid 14 years ago

Redlands needs some more color and polish. Right now it just looks like a red recolor rather than a completely different area.

If you look at the game now, everything has a distinct style and matches perfectly, rather than before where it was a bunch of nice looking things smashed together almost haphazardly. The hud DID look nice but I like the toned and streamlined look better because it puts more focus on the environment and world. It feels more like an experience that way, rather than just another platformer.

Ferret 14 years ago

lol Rez, now I'm thirsty :(

LoserHands 14 years ago

Thats very true Acid, the game feels really polished through all this do-over stuff. That version is still extremely pretty though! :D

I could totally see this being sold… and me buying it. :o

I don't know the story but the Redlands would be epic if the structures were blockier, 'castle-like.. maybe way lighter (as in white, I don't mean how the actual light plays on it)?

DSG 14 years ago

I was going to make the Redlands the domain of a distant temple with classier looking ruins, bigger stone structures, statues, more of a shrine. Yes, the Redlands lack polishing because I dont quite have a tile-set for it but I have great ideas. The old version was slow, buggy, and the isometric sprites caused a lot of clashing angles with the backgrounds. Furthermore, I will impliment all the cool glowy shit in the new ones, with time. Believe me, it'll turn out great in the end. Besides, the new version is a lot cleaner graphically.

LoserHands 14 years ago

Cool glowy shit FTFW.