I bet everyone remembers that Super Mario Bros. 3 engine made by a user called "DrJellik".
K, this time I'm doing a replica of the SMB3 engine with Game Maker: Studio from scratchDOWNLOADhttp://www.mediafire.com/download/v7j4551amx10mvbI'll provide more info about the engine as I progress with it ;)
Well, I started programming enemies on the engine. Even enemies I didn't programmed before like the one below
Tell me your thoughts :3Good damn. Well throw me off an airplane and call me Trump Daddy, that shit looks amazing. Hard to tell it was made in GM. Keep it up my man!
What Reiddsan said. Looks awesome.
Here I come again with some more enemies programmed. This time is the turn for the green parakoopas.
Here you can see both behaviours.Unlike my previous engines, you don't need to use arrows to modify the flying parakoopas movement.It sure looks cool, but I'm not the biggest fan of SMB3 All-Stars graphics.
While I respect your opinion regarding SMB3 All-Star's graphics Jani, it is also objectively false.
It's a known fact that they're some of the best 2D Mario graphics ever made.I'm not going to respect Janis opinion because it is clearly wrong
Even though it is clearly wrong, you should still respect it. People are entitled to be wrong if they so choose.
I'm going to point something.
Since this engine is going open-source. Everyone is free to change the graphics, music, coding at his/her own will.