I bet everyone remembers that Super Mario Bros. 3 engine made by a user called "DrJellik".
K, this time I'm doing a replica of the SMB3 engine with Game Maker: Studio from scratchDOWNLOADhttp://www.mediafire.com/download/v7j4551amx10mvbI'll provide more info about the engine as I progress with it ;)
Ooh, drama. I'll join!
First of all, shut up.Jani has right to dislike.For example I dislike everything that is Mario, because it looks silly, childish and old.Second, this engine looks impressive.I can see very complex mechanics working.I believe a lot of hours were spent making this engine and for that I respect you, Gatete.Third, I completely don't respect you for making engine to create fan games.I mean, who does that? Couldn't you use your skills to create original games?Bring something new to the world?Actually, I want to do some indie games. But now I'm sticking to fangames until I come up with an idea for a indie game.
Maybe I have to clarify my opinion a little. If those graphics were only seen in the original Nintendo game, I would love them, but I have seen too many fan games using them, so the graphics started to look rather boring or dull - or maybe generic is the right word.
But it's true people can change the graphics if they use the engine, but I'm afraid most users are too lazy to do that, and make another horde of generic SMB3 fan games.- Current position of Map / World
- Number of levels beaten
- Current Inventory
The save system will not save coins, score and current lives. As you can see, the maximum amount of lives you can have is 99.EDIT: Is there a way to check if Mario is overlapping a tile of a specfic layer?grill up those fryers, cause i sure am hungry for… bars
no cause then i want to play them and your logic doesn't let me