Joys of "View Queue"

Posted by Joewoof on July 18, 2006, 5:05 a.m.

Babble

Guess where my WIP is now in the Queue? 1! This anticipation is killing me, but in a good way! lol

Whoever came up with this "View Queue" suggestion is a genius. I submitted Tolerance to GMS, and they have a two-week delay without any indicators. If your game …

Community Double-standards

Posted by Joewoof on July 16, 2006, 1:55 a.m.

Rant

I'm really pissed off lately at the lack of responses I get for my latest WIP, Immunocide. It's not up here yet (number 16 on the queue right now), but at GMG, I've only received two meaty feedbacks.

I'm fine with that, until I uploaded the new demo. …

New Project - Immunocide

Posted by Joewoof on July 15, 2006, 11:04 a.m.

Rant

For a while, I've been going through a number of projects, only finishing a couple of the smallest ones. My main project, VouSei Advent (story-centered flying shooter), is on hold because of a broken scanner. I next attempted One as a side project in the meantime, but I vastly …

64Digits - Greater Size Demands Greater Control

Posted by Joewoof on July 2, 2006, 8:29 a.m.

A few months ago, before this place became hugely popular, it was unneccessary to have more efficient systems. However, with the influx of so many new members, there is an increased demand to establish more order.

The new "View Queue" and "Report" systems are obviously made to do so.

However, …

Sapphire Blood Studio - New Team & Project (and more)

Posted by Joewoof on June 16, 2006, 11:11 a.m.

After a long time, Sapphire Blood Studio now has a new team. All of us are in the same city (Bangkok, Thailand) and are majoring in the Bachelor's Degree in Computer Science.

Here's the small team:

Joewoof (Dawit Thepchatree) - Graphic Artist

ParadoxEquation (Akaraphan Janetheerapong) - Programmer

APCLdx (Apiwit Rojvanich) …

About RSS Feeds

Posted by Joewoof on June 11, 2006, 11:38 p.m.

I just realized that some of you have absolutely no idea what they are, even when I consider it as one of the most important site features.

It basically allows you to "subscribe" to another user's blogs, using a RSS/XML feed-reading software. So, when you're surfing the net, posting in …

Joewoof's Sentiments II

Posted by Joewoof on June 10, 2006, 1:27 p.m.

Rant

I posted this a while ago on GMG forums. It may be interesting:

Are you for or against copycat games? As in clones, fangames & derivatives.

There are some exceptions, but they are too few to even start considering. Most games that mimic and recreate poorer versions of Nintendo …

Game by My 10-yr-old Bro

Posted by Joewoof on June 9, 2006, 9:53 a.m.

Savage Stickman

Created by Sawat Thepchatree (SavageHog)

Fly across the skies as the savage stickman and bring death and destruction its enemies. This flying shooter is being made by my 10-year-old brother, whom I taught to use GameMaker. In it, you basically try to survive against progressively harder enemies. …

New Game - "Tolerance"

Posted by Joewoof on June 6, 2006, 12:12 p.m.

Remember my self-challenge of making a game in under 4 hours? Well, this is it. All designed and coded on the spot, in the time span of one night. As I've said, many people are making short & sweet games, so I decided to follow suit. :P

<a href="http://img71.imageshack.us/my.php?image=tolerancescreen15mt.jpg …

VouSei Advent - Update 9 & More

Posted by Joewoof on June 5, 2006, 1:41 p.m.

VouSei Advent

Here I am, waiting and waiting, but the guys at the shop are really taking their sweet time. I've drawn up more line art (yeah, I don't do pixel art) to be used for enemy ships in the game, but without a scanner, I can't add them to …