[SG] PixelGrid 12
Posted by Stained Glass on June 23, 2008, 1:37 p.m.
The RTS is still in the developmental stage, and right now I am researching the A* Algorithm for my pathfinding, I should have it working by the end of the week. I wish I was more creative, because I am having a hard time even choosing a time period for …
[SG] PixelGrid 11
Posted by Stained Glass on June 15, 2008, 8:18 a.m.
Today is a very special day. It is also Father's Day, but it is also extra special because in this edition of PixelGrid, I highlight one pixel artist. His name is Alex Hanson-White, and he is one of my all-time favorite pixel artists. As you can see from the …
[SG] PixelGrid 10
Posted by Stained Glass on June 1, 2008, 8:54 p.m.
Not much to say this week. My pixel art supply is running dry, so I am really hoping that pixel artists start getting busy again or I might have to reduce the PixelGrid, *sniff* I hope that doesn't happen, but for now enjoy the art.PixelGrid 101. Saying Hello …
[SG] PixelGrid 9
Posted by Stained Glass on May 26, 2008, 9:47 a.m.
Happy Memorial Day. I have two more days of exams and then I am off school for the summer. I still haven't gotten my physics engine to work, but with summer break I should be able to crack it. Hopefully. I read an interesting article about Miyamoto yesterday and you …
[SG] PixelGrid 8
Posted by Stained Glass on May 18, 2008, 1:12 p.m.
Still cannot get my coding right for my physics engine after a month of trying. I won't stop trying though because I really want to make the game that will go with it, and I feel I am so close, but then my coding is a pixel of and I …
[SG] PixelGrid 7
Posted by Stained Glass on May 11, 2008, 8:01 p.m.
Progress on my physics engine is still very slow, I made progress on an algorithm that I think will work, but for the now the code isn't working, so I guess I will keep trying. At least I'm not bored. Happy Mother Day and enjoy the pixel art.PixelGrid 7 …
[SG] PixelGrid 6
Posted by Stained Glass on May 4, 2008, 5:24 p.m.
Hello. This past week has been very fustrating because I began to make a simple physics engnie that involved blocks, but I have been racking my brain to try to get it all to work and I just can't get it. The problem is that I cannot get objects to …
[SG] PixelGrid 5
Posted by Stained Glass on April 27, 2008, 1:13 p.m.
In news of any games I haven't got any farther than the mockup I showed last week, and I don't know if I will get any farther than that. My time on the computer will be limited this week because is the the annual Spanish Vocab Bee week, where it …
[SG] PixelGrid 4
Posted by Stained Glass on April 21, 2008, 7:22 p.m.
Welcome to the Special Edition of Pixel Art Grid, celebrating Stained Glass's birthday. But before that I have decided that my blogs need more content to be considered blogs so I will talk a little about a game I am in the works of developing. The basic gameplay is you …
[SG] PixelGrid 3
Posted by Stained Glass on April 12, 2008, 7:13 p.m.
7 days until a very special PixelGrid were I unvail my secret collection of Pixel Art. Also an interesting page with a collection of some very nice games that I discovered: BusinessWeek Arcade Enjoy.PixelGrid 31. Burning_Sunrise(panorama) by raynoa2. He who must not be named by Helm3. …