RPG Compo (?)

Posted by Taizen Chisou on April 2, 2012, 5:57 p.m.

> Taizen Chisou: host a compo

i'm sorry, but what

So, RPG comp?

Any people in support of the existence of one?

Any people in support of someone else hosting?

Someone else please host or I'll have to do it and it'll be a sad day.

MY HYPOTHETICAL RULES IN THE CASE NO ONE IS A COOL DUDE AND VOLUNTEERS TO HOST:

- teams of seven or less

- all contributors are to be listed as a 'team member'

—–that is to say that Random Dude From Internet Who Donated A Sprite takes up one of your seven spaces

- runs from Sunday, 22 April to Sunday, 1 July (that is nine weeks.)

- at least one hour of gameplay (with a beginning, middle, end, story, etc. etc. etc.)

- not strictly RPG, but RPG elements are required

And that's it.

I personally would love to have an RPG competition on the site, I think it'd get me to actually make one. But we know how good of a track record I have when it comes to competition entries.

Which is another point-do you think anyone could complete an entry?

Any ideas?

Comments

MMOnologueguy 12 years, 8 months ago

This is a great excuse for me to make a sequel to The Adventures of Dudeman.

Taizen Chisou 12 years, 8 months ago

this is a great excuse for me to bullshit chaos weapon and call it "done" at the end

MMOnologueguy 12 years, 8 months ago

WAITWAitwait, so I can just enter the one I've been making and remaking for years if it's finished by July 1st?

Taizen Chisou 12 years, 8 months ago

ha ha ha ha when you put it that way

Unaligned 12 years, 8 months ago

Remove 1 hour-long requirement, problem solved.

Small font is SMALL

Toast 12 years, 8 months ago

I'm happy to host the RPG comp. If you want to co-host that's fine too.

I do not think it's a good idea to have it so soon though. I fear people are getting burnt out with all these comps. Plus exams and that crap. I was going to start around June time.

And this comp was my idea. So there's that.

Quote:
what exactly are "RPG elements" anyway?
I was going to define it as having any one of the following:

player XP/levels, turn-based combat, a quest system or a player inventory.

fantasy/sci-fi setting, dialogue-heavy storyline and open-world environments are typical of RPGs but not really necessary.

Zac1790 12 years, 8 months ago

According to Swords & Circuitry: A Designer's Guide to Role-Playing Games, "Developing the Role of the Player Character" (Attributes, skills, classes, levels, character differentiation, whatever..) is the main ingredient of a role-playing game. This is followed by 7 "lesser ingredients": immersive exploration, epic story, combat, interim quests, grabbing treasure, resource management (there's you inventory), and problem solving.

JuurianChi 12 years, 8 months ago

Cool.

Cool cool cool cool.

So, this June then?

I want to make a Fallout style game, or something Megaman:BN oriented.

Astryl 12 years, 8 months ago

*walks in*

RPG Comp?

*leaves room*

*walks in with army of clones*

I'll be waiting. >;3

colseed 12 years, 8 months ago

So something like Assassin's Creed would count as having RPG elements? kewl

EDIT: yeah I'm not even going to try for a traditional RPG because Mega