RPG Compo (?)

Posted by Taizen Chisou on April 2, 2012, 5:57 p.m.

> Taizen Chisou: host a compo

i'm sorry, but what

So, RPG comp?

Any people in support of the existence of one?

Any people in support of someone else hosting?

Someone else please host or I'll have to do it and it'll be a sad day.

MY HYPOTHETICAL RULES IN THE CASE NO ONE IS A COOL DUDE AND VOLUNTEERS TO HOST:

- teams of seven or less

- all contributors are to be listed as a 'team member'

—–that is to say that Random Dude From Internet Who Donated A Sprite takes up one of your seven spaces

- runs from Sunday, 22 April to Sunday, 1 July (that is nine weeks.)

- at least one hour of gameplay (with a beginning, middle, end, story, etc. etc. etc.)

- not strictly RPG, but RPG elements are required

And that's it.

I personally would love to have an RPG competition on the site, I think it'd get me to actually make one. But we know how good of a track record I have when it comes to competition entries.

Which is another point-do you think anyone could complete an entry?

Any ideas?

Comments

JuurianChi 12 years, 8 months ago

Why do I sneeze whenever I read the word "fool"?

Alert Games 12 years, 8 months ago

I was planning on hosting an arcade game compo in may. Though, of course I would see to the circumstances on whether it is a decent idea or not. I guess mine would be relatively short compared to an RPG compo, so they could be seperate.

Mine might be a very short, open-source arcade game compo, but that shouldnt stop a, lets say, more official competition to take place.

Toast 12 years, 8 months ago

I like the mandatory 4-man team idea.

How about this:

-3-month RPG Collab Competition

-1st May to 1st August (omg my birthday)

-Goal is to make an RPG in a team of 4 people.

-If you don't declare your team, a team will be made for you.

Castypher 12 years, 8 months ago

Quote:
-3-month RPG Collab Competition

-1st May to 1st August (omg my birthday)
Hmm, ending a little before school begins. I like this.

Quote:
-Goal is to make an RPG in a team of 4 people.

-If you don't declare your team, a team will be made for you.
Teams are a very volatile thing, but I'm sure that 64Digits in its current state is capable of working together. And if not, I know I can pick up slack for my own team. That's the glory of being a jack. But I certainly wouldn't mind seeing randomized teammates. I hope to god I don't get paired with MMO though.

JuurianChi 12 years, 8 months ago

Yeah, I wouldn't mind being the music/story guy on a team.

Toast 12 years, 8 months ago

How about teams of up to four then, in case someone really wants to work alone. But you can still ask to be put in a team randomly.

So you state either

A. I want to be in a team called XXXXXXXX with YYYYYYYY (up to 4 64digits members)…

B. I want to be put in a random team

C. I want to work alone

Acid 12 years, 8 months ago

This is a great idea. I'm too busy for something of this magnitude, but I'm really excited to see what comes out of it.

Astryl 12 years, 8 months ago

Quote:
I like the mandatory 4-man team idea.

How about this:

-3-month RPG Collab Competition

-1st May to 1st August (omg my birthday)

-Goal is to make an RPG in a team of 4 people.

-If you don't declare your team, a team will be made for you.

I want to be in Team Mega. I'll be working with Me, Myself and I (Very good workers, I can tell you. I's an artist, Myself is a musician and Me is a very good designer). >;3

I'll probably be working alone…

Castypher 12 years, 8 months ago

I'd likely be working alone. But if not, I'd go with Cyrus or Purianite. And preferably a graphics artist.

Iasper 12 years, 8 months ago

Same. I can program and compose a bit, and I have a friend who can do exactly the same as me but better, but neither of us can sprite very well. Mega/Mush, you are hereby declared as a graphic artist.

Oh, and on a side-note: can you work out an idea of an RPG (storyline, characters, areas, etc), before starting the actual work (programming, spriting, composing) for the competition?