I need a programmer.
I don't know why, but it seems everyone on my list goes silent or knows nothing for programming. I'd like to at LEAST throw some ideas back and fourth regarding a platformer engine - something that's highly customizeable, etc.At the most, I'd like someone who's able to take my ideas and turn them into workable code - or perhaps help me out here and there when i run into snags.I would prefer GameMaker, but if anyone is willing to help me set up and configure Java or something else, I'll be happy to give it a shot as well.A basic rundown of the engine:- It's a "separate yet together" system all the way through - each section would be independent of one another in that modifying one "category" won't break the entire engine (mostly, anyway. I noticed sometimes editing a few things here in other "engines" that result in having to modify excessive amounts of other code).- It's modular. Maybe it's the wrong term, but the idea is modifying and using various components that are easily turned on and off. Those who know me might be tired of hearing this, but I love making things customizeable - the more the better, and if it can be locked in a way to make it easy without being too rigid, then it's even more awesome.- It's not restricted to 2 or 3 dimensions - it can be used in 3D games as much as it can be used in 2D games - it's intended to directly affect the character and the interaction with various objects - while it's geared as a 2D engine, the visuals should be anything (aka 2d sonic games, or 3D like kirby 64 - movement is restricted to 2D movement in most cases).…Can anyone help me out, here? I really could use a hand or two.
I can, if you want.
You came to the right place.
If anyone is able AND willing to help (link2x101 for instance) please email me: anthonyloprimo@gmail.com so we can figure out what to do from there. Thanks again!
lol Ferret are you being sarcastic ouo?
I have an engine but everything is in C++. The most I could do is port it to the .net framework.
Well, I might have been able to help last year, but since my internet connection is nasty, I'm offline more than I like.
As for finding a 'programmer'…. good luck =P@blackhole: As I said I am willing to look into other things instead of just GML, email me as well.
…Not sure why this never posted when I wanted it.Ultimately my idea is to work with someone who knows a bit more than I do - helping me learn, and working with them. I posted the two extremes of what I'd need someone for (at one extreme, I would have someone to chat with about this, and at the other extreme, have someone else work on it while I programmed other things. I'm somewhat decent at HUD/UI and some other elements of programming, but platformer elements still elude me here.
Sounds like a vague and confusing description lol.
But dont look at me :P Im a programmer looking for graphics designers. And right now im caught up finishing my multiplayer API.