Brawl Friend Codes
Posted by necromian on March 9, 2008, 10:21 a.m.
Since this blog needed more content, I'll post a couple of updates to my programs:
The amazing mezmosphere - I updated the program so that the bug got fixed where when you revisit an old pattern it's not exactly the same, and I also optimized the drawing speed to about …The amazing mezmosphere!
Posted by necromian on March 7, 2008, 11:29 p.m.
Physics Engine
Posted by necromian on March 2, 2008, 11:03 a.m.
Grid Defender Update. Woot! more LSD for all :D
Posted by necromian on Jan. 25, 2008, 1:58 p.m.
Grid defender. 'LSD in Pixels'
Posted by necromian on Jan. 20, 2008, 8:30 p.m.
This is the early W.I.P of the game I'm releasing with my Gridripple engine. As one of my friends puts it - it's like LSD in pixels.
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Gridripple engine
Posted by necromian on Jan. 16, 2008, 4:07 p.m.
After playing gridwars for the 20 billionth time, I began to look at the game from a programmers POV as I usually do, and so I attempted to recreate the background grid in gm6 (Being the only version on my computer at this time, as my laptop with gm7 is …
Ortex - Shmup
Posted by necromian on Dec. 23, 2007, 10:01 p.m.
Type: Game
Fullscreen: YesDescription: This is my first real game in a long time, and also my first shu'mp ever! In this game I tried to mimic some of cactus's work (namely "fractal fighter" and "protoganda strings") to create a game which is pretty much an endless stream of …Cult Symbol Generator, Harness the pagan god within
Posted by necromian on Dec. 7, 2007, 6:26 p.m.
Type: Application
Fullscreen: NoDescription: This is a generator to create symmetrical cult symbols! This was originally a program I made on my TI-83 to design an evil organizational symbol for one of my games, but since it was way too slow, I decided to transfer it to the computer. …Inferni - Retro violence
Posted by necromian on Nov. 10, 2007, 8:09 p.m.
Inferni: A game boy stylized platform shooter.
"Yes, this is supposed to look so pixelated"Style: Gameboy stylized PlatformerControls: Movement and jumping: [W][A][D]Aim gun: MouseShoot weapon: Hold left mouseChange weapon: Right mouse clickShoot grappel hook: Hold middle mouseDescription: Basically this is the platforming, physics, …Sig maker Silver edition
Posted by necromian on Sept. 4, 2007, 9:29 p.m.
I made a slight update to the Sig maker. It's not much, but It's still enough to dignify the creation of a new version.
So say hello to Sig maker silver edition!