Grid Defender 2

Posted by necromian on Oct. 1, 2008, 9:04 p.m.

Be a good man and try it out -

http://64digits.com/games/index.php?cmd=view_game&id=5056

On an unrelated note, I've recently been informed by an uninformed or informed source that drinking too much "Poland Springs" water messes with your hormones.

On another unrelated note, you should all go watch teeth, doomsday, and braindead… right now. …

Grid Defender n stuff

Posted by necromian on Sept. 27, 2008, 10:39 a.m.

So I've been working on this game called Grid Defender 2. I'd post a 64digits link to it, but it's currently being queued.

"Type: Game

Genre : Arcade TDS

Fullscreen: Yes

Changes resolution? : Yes

Production time : 4 Months as of now

Multiplayer : Not yet

Modes : 2 …

Dynamic Fabric (Fake 3D) source code

Posted by necromian on Aug. 4, 2008, 1:59 p.m.

It's a dynamic fabric engine, there's not much more I can say about it. It's been speed up greatly by Nailog, so you can thank him for the higher frame rate.

Sorry, I still don't know why it crashes some peoples computers though. D:

Here's the source code - http://www.nfyre.com/prog/dyfabric.gmk

Dynamic Fabric

Posted by necromian on July 26, 2008, 7:08 p.m.

Download Dynamic Fabric - http://www.mediafire.com/?qyk9wgde9dh

To mess around with the render, simply move around the mouse. Please post your frame rates here (shown on the top left). If I get enough feedback, I'll post the source file. ^_^

I'm planning to use the fabric in my current project - Grid …

No more heroes, Sig maker, and pics

Posted by necromian on June 16, 2008, 4:28 p.m.

First off, I just beat no more heroes, which is probably the most violent game I've played by Ubisoft… ever

I'm not actually sure if it's possible to beat a single enemy without having a fountain of blood, coins, and probably some sort of sexual fluid spout from one or …

Everything's new (Image heavy)

Posted by necromian on June 13, 2008, 6:51 p.m.

I've been up to alot of stuff recently, so I thought I'd inform you people about it.

first of all, I've been working on a semi-secret project that should have a demo out next December if I'm lucky. So, rather than show you any actual gameplay screenshots which might give …

=D

Posted by necromian on April 29, 2008, 3:55 p.m.

Type: Game

Fullscreen: Yes

Credits to Sinerider for the background music

Description: This is a super trippy unique circular shoot em up from hell. The controls are extremely simple, and the game has a nice difficulty curve. All you have to do is kill the enemies moving towards you as …

China and Perfection

Posted by necromian on April 15, 2008, 4:14 a.m.

Well, for the past two weeks I've been in the part of the world where even colonial sanders has squinty eyeballs, video games are seriously less than one dollar each (at least ps2 ones), and everyone has an odd obsession with American knockoffs, such as this-

The damn goverment also …

Perfection updated

Posted by necromian on March 29, 2008, 9:33 p.m.

I changed the game to a level system rather than an infinite freeplay. It begins with extremely easy levels to help you learn the game, and increase in difficulty as you go on. After about level 9 (when the blocks start turning red), it gets pretty difficult, so if you …

Perfection

Posted by necromian on March 27, 2008, 4:56 p.m.

(4x3 is the hardest setting I can actually complete =P)

It's a game about OCD, made in the course of 2 hours. Basically you use the mouse to toggle the squares on and off in an attempt to toggle them all (Note, there's no winning screen yet, so don't be …