I want to keep an open communication between myself and all of you for the duration of the initial setup and execution of the 64Digits Spring Competition. I'm going to be using this as a sort of training grounds for the full on GAME JAM I'm going to be hosting later this year, OHJAM (which is a separate entity from this competition).Let me know if you have anything to add or have any questions on anything!I respond better to facebook or twitter messages.IF YOU NEED TO CONTACT ME ABOUT SWITCHING/JOINING/LEAVING TEAMS, SEND ME A MESSAGE ON HERE OR AN EMAIL
Ohohohohho another 64 digits comp! Last time I participated in one I ended in 5th place :)! (That was in 2012)THIS TIME I'LL WIN >: D
good job, acid. really, man :)
maybe we should advertise this to a few other sites so we get an even bigger turnout?I'm busy right now, but later I'll modify the apparently extremely offensive image.
Edit: I'm assuming Cyrus had something to do with it, but thanks to whoever fixed it! :DNick Simmons and gog.com are sponsors, but I'm waiting for GOG to send me some info and their logo.
I'm going to comment every time there's a significant development with the competition. That will bump the blog back up to the top of the activity feed, maintaining the hype for the event.
NOW on to the great news: The IGDA is offering its support in the way of promotion - a spot on their event calandar and in one of their weekly newsletters.Edit: It is, Mega. :PWow, that's really big. Assuming it's this IGDA: https://www.igda.org/
Very nice Acid. Very nice :PLet me know if any of you guys have ideas for potential sponsors or avenues for promotion. (Forums, other communities, social media pages, etc.)
If I wasn't busy, I'd go on the gmc right now and +1 that post. This competition is awesome. I won't be participating, though.
Cyrus: I had no idea you were on the gmc. That is a neat avatar, both on the gmc and here.Well, as much as I would've liked to use Unity for this, it's looking like I may not have as much time for this as I wanted. So it seems I'll probably have to use GM:S.