64Digits 2013 - Statistics
Steven requested that I compile a list of statistics for this year. So I did. And let me tell you, data retrieval is fun and somewhat tedious.
Total Number of Blogs: 1,458Total Number of Games: 47Total Number of Comments: 19,836
Top 10 most discussed blogs of 2013
1. …Kilin's F4D Requests
So as many of you may know, I'm making a sort of fast-paced action platformer with some tribute to the Castlevania franchise, which I've played none of. The story is centered around the events of a man who brought winter to a place that never knew snow, in an effort …
Well
http://gematsu.com/2013/11/rune-factory-and-lufia-developer-to-cease-operations
I feel like I've just lost a family member.Have Some Terminys Progress!
I suppose today is a good day for an update. Since my last devlog, I've hired Taizen, who gleefully slaves away on things, making progress.
64Completition - An Announcement
It's officially been two months since I've last heard from our bundle provider. Due to complaints from a few disgruntled users, I've decided to lift the restriction on distributing your games. Here is the bundle for those who are interested. You're all free to post your game on 64Digits, GameJolt, …
Rune Factory 4
Fuck this game. This is nothing more than a nostalgia trip.
…And I am loving every bit of it.The 64Completition has now ended....
I apologize for the long wait after the imposed deadline. School and work have kept me very busy with little more than a few hours at a time to do anything. However, I've finally managed to round up everyone's required information (though it would've been nice if anyone had their …
64Completition Progress Check 10
You have about two weeks left. How are things coming? I haven't heard from most people about this, but here's what I AM aware of:
- For the most part, hel is finished and is making several small updates over this month.- Purianite is doing a bit of work …64DCG - Submit Enemy Concepts
So as many of you are well aware, Cyrus and I have been plodding away on 64DCG, an action platformer styled after a faster-paced Castlevania, built with the users and characters of 64Digits. The thing I've been struggling with most are what to use for stage enemies in terms of …
64Completition Progress Check 9, S4D
Completition
This is definitely a little offset, but people have commented that they liked the progress checks for various reasons, and I don't want you guys getting too comfortable just yet. There's still another month to go and a lot to do. You've all worked long and hard and I'm …