Game Fortress's Report

Posted by Game Fortress on Feb. 24, 2007, 12:37 a.m.

I have been busy like never before, and now that I have a laptop, I haven't been online much. I just wanted to remind everybody that I still exist and that I am still developing games. Alot of the changes I have made to existing projects are behind the scenes, …

Stardust is in progress again

Posted by Game Fortress on Oct. 31, 2006, 11:28 p.m.

I put Stardust on the shelf after getting the basic engine working a few months ago, for lack of inspiration. It wasnt meshing like I had wanted, but I was finally struck with a few new ideas for it, and I have relaunched the project. (I have had a few …

The Alchemist's Secret

Posted by Game Fortress on Sept. 9, 2006, 8:41 p.m.

Okay, before sombody shoots me for a new project (because I know people are getting sick of my constant switching) hear me out. Those who have followed my forum may know of my plans to do commercial game work. For that reason, I have been holding back several titles (REEBO …

the GM Roulette

Posted by Game Fortress on Aug. 13, 2006, 4:04 p.m.

I was doing a self evaluation, and I guess up untill now I hadnt realized just HOW MANY projects I have had running at the same time. At this given moment, I have upwards on five serious games under construction, all of which will require serious labor to perfect. REEBO, …

The Curse of Kaumaha WW Progress Update (and StarDust too)

Posted by Game Fortress on Aug. 12, 2006, 7:34 p.m.

Just to prove that I havent been letting TCOK:WW rot, I decided to provide images from two more torch powers; White and Black…. (Black is a new torch that did not exist in the original because I couldent get it to look good. I am still working with it, but …

StarDust Concept Art

Posted by Game Fortress on Aug. 2, 2006, 12:39 p.m.

The idea for stardust has been floating around in my head for a long time, but a lazy sunday afternoon when I drew the pic below is what really got me jazzed about it. Concept art is like that..

<img src="http://64digits.com/users/Game%20Fortress/stardust_concept.gif">

It made me like the idea of …

Awaken the StarDust...

Posted by Game Fortress on July 31, 2006, 10:35 p.m.

I have some screenshots from StarDust, yet another project I have picked up to see if I like the flow. REEBO went very well and is mostly done. Two or three more hours of work would top it off perfectley, but I dont know what I plan to do with …

REEBO Retreival Unit

Posted by Game Fortress on July 10, 2006, 8:05 p.m.

I spent some more time today exploring REEBO, the game I mentioned in an earlier blog. I like the projcet because it is so easy; I dont have to stress about alot of things in my other projects. The graphic style is not my usual pixel art so drawing the …

The dead walk!

Posted by Game Fortress on July 9, 2006, 12:30 a.m.

I have recently realized how many projects I have/had that never saw the light of day. Easily 10 or more well developed ideas with prototype games lurk on my hard drive without ever being exposed to fresh air. Many of them were good ideas that I came up with long …

My TWISTED comic

Posted by Game Fortress on July 7, 2006, 1:35 a.m.

Yeah, I am a cartoonist in my spare time while I am not game-making. My strip is called Twisted, so named because it takes a twisted sense of funny to get/like it XD. Anyway, there will be updates on my forum, but I wanted to post the one I did …