GM 7-point-whoa!

Posted by GamerHippo7 on Feb. 28, 2007, 3:43 p.m.

So it seems that whenever I post something, it's about something craptacular that happened to me. Well today's glorious crapper happened a little bit after I downloaded the beautiful GM 7.0. I opened one of my recent platform-game projects, and looked at all the interesting things I could enhance it …

GM 7-point-whoa!

Posted by GamerHippo7 on Feb. 28, 2007, 3:09 p.m.

So it seems that whenever I post something, it's about something craptacular that happened to me. Well today's glorious crapper happened a little bit after I downloaded the beautiful GM 7.0. I opened one of my recent platform-game projects, and looked at all the interesting things I could enhance it …

GamerHippo's WIP update.

Posted by GamerHippo7 on Feb. 23, 2007, 9:08 p.m.

http://64digits.com/users/GamerHippo7/BossCoda.PNG

http://64digits.com/users/GamerHippo7/Level1.PNG

http://64digits.com/users/GamerHippo7/Level1-2.PNG

Glad to see 26 of you tried Rebound Squared. Thanks a mil. If you liked that you should look forward to MaziMadu's next Kyle game. I highly recommend it.

Up above are supposed to be a few screenshots from my current WIP

"Ceasuri Fermoddyssey" A musical Adventure …

The Shifting of Thoughts

Posted by GamerHippo7 on Feb. 17, 2007, 11:58 a.m.

Recently I've been thinking about a lot of new games to put out for the spring. So far I'm working on two, and they're rolling along rather well. Unfortunately I've got more plans. I've been looking at some pinball games recently, and I've been itching to create one myself. I …

The Life of the Hippo!

Posted by GamerHippo7 on Feb. 11, 2007, 1:18 a.m.

I have returned to 64 digits after a long long time…. Heh, O.K. its been less than a week, but what the hey!

Over that time, I've begun a new project called Ceasuri Fermodyssey. It's my next platform game in the "Mystic Ocean Games collection." It's a music-based platform game …

The Z axis hates me~

Posted by GamerHippo7 on Feb. 3, 2007, 8:53 p.m.

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So I started looking at some 3D tutorials the other day, and managed to do some things. I designed a cube, a sphere, and worked with textures via Sine and Cosine (That didn't work out too well)

I got a little torqued off when I reached the platform …

Greetings

Posted by GamerHippo7 on Feb. 3, 2007, 1:43 a.m.

Hey there everyone! I'd just like to share some things now that I'm new here. My name's Ed, and I sometimes go by GamerHippo7. The reason behind that stems from the first game I ever programmed, and the first comic book I illustrated years ago. Harpo Gemlocke was a Hippo …