Fixin Them Graphics

Posted by JID on Nov. 29, 2011, 6 p.m.

I did a lot of productive stuff today, one of them which i'm developing a new graphics engine for The World's End.

it's going to help me out a lot. it'll be easier to make new animations for my characters and easier for me to allow AI to pick up weapons in the game.

Quick vid:

more on that soon.

also, i've been thinking of renaming The World's End to something shorter and more memorable. i can't really think of anything good really. tell me if you've got any ideas.

plus, I've gotten better at coloring with my tablet.

did a quick doodle of the main character today:

since overhauling the graphics allows much easier animations, i'm overhauling some of the gameplay in campaign too.

i'm going to make its level design much less linear, the player will be able to choose multiple paths to go to, i'll add some stealth elements(slim chance though), hand to hand combat(which i've been thinking of implementing for years now), and I'll add a new "kill cam" to campaign, where the game will sometimes go into slow motion, when the last enemy is killed, showing their gruesome death in slow motion. these will all be pretty easy to do espeacially since i've got a new animation system.

lastly, more info on that other game I'm making, I've named it "Fallen", havent been working on it too much recently, was trying to focus on some possible graphical styles for TWE. but I did get a really good story down. It'll be a short game though, you'll be able to beat it in like 30 minutes.

in case you don't remember which game i'm talking about:

also, everyone seems to have their own games to work on lately, i'm glad to see people making games again. it's getting me motivated to do more things for my games now. :D

with that said, I just might enter the next compo.

Comments

Glen 13 years ago

I'm glad to see more projects being worked on. I've been working on my online game lately. I too don't have much time put into the graphics yet and seem to be focusing on the gameplay and programming more than anything so far.

Taizen Chisou 13 years ago

Dude, I don't think Iji has that many sprites.

@Kilin

I… doubt he would? :/

I can… ask.

Castypher 13 years ago

I was talking to Qwilder on that last post of mine.

Taizen Chisou 13 years ago

Ah, I should have noticed.

It's late :/

Make me feel more dumb why not

JID 13 years ago

Quote:
I'm glad to see more projects being worked on. I've been working on my online game lately. I too don't have much time put into the graphics yet and seem to be focusing on the gameplay and programming more than anything so far.
Exactly how I am. But these new projects being worked on by other users are encouraging me to make my game better. because they're all pretty good.

Moikle 13 years ago

Das looking much nicer!

JID 13 years ago

thanks, gonna be working on lighting and weather effects next. should result in some pretty neat stuffs. :D

Zac1790 13 years ago

Groovylicious

JID 13 years ago

Mathematicaaaall!!!

Moikle 13 years ago

can I rework my particles in it? I want to try another go at the broken effects I sent you.