The Poppenkast: 2 Hour Compo
Posted by Mush on June 8, 2009, 4:52 p.m.
Lasso
DOWNLOADTry to lasso the cows and unlock the different ranks.Controls: Clickhttp://www.thepoppenkast.com/forum/index.php?topic=1236.0The Poppenkast: 1 Hour Compo
Posted by Mush on April 9, 2009, 1:08 a.m.
Decided to make a game for The Poppenkast's 1 hour compo: http://www.thepoppenkast.com/forum/index.php?topic=1154.0
The theme was Tragedy, so naturally I made this:http://www.willhostforfood.com/access.php?fileid=61819Enjoy!2 Week Game Collaboration!
Posted by Mush on April 5, 2009, 9:24 p.m.
While trying to think of things to do over spring break, I came up with the idea to organize a collaboration of 64digits members to make a game in two weeks.
Here's how it'll work: a team of 14 members (or less) will be split up into programmers and artists. …8-Bit Jesus
Posted by Mush on Dec. 14, 2008, 3:47 p.m.
Haven't blogged in while.
I can see my draw_polygon example didn't go over too well :| . I'm itching to start a new never-to-be-finished game, but I don't have any ideas. For Christmas I 'm getting a Guitar Hero World Tour band kit for Wii. I can't wait to own …My contest entry so far.
Posted by Mush on Oct. 23, 2008, 8:51 p.m.
Making myself one them good ol' farming/tower defense games.
I don't know if I'm going to finish before Halloween, but even if I don't I still plan on continuing it. Basically the point of the game is to accumulate money by growing pumpkin plants, while at the same defending your …Website Design
Posted by Mush on Oct. 4, 2008, 12:26 a.m.
I haven't been here for a while. I lost motivation to do the whole reading of pointless blogs and clicking on random users' thing.
Anyways, I'm creating a website for my team. I'm able to do the graphics and design part (even if it is generic Vista-lized shiny stuff), but …Procedural Glossy
Posted by Mush on July 25, 2008, 4:41 p.m.
I've been experimenting with primitives and blend_modes to generate different styles to use for the interface of SpiritLess, but in the end I decided to use a glossy look:
(Completely procedurally generated, btw.)How does it look?For anyone interested, I estimate that the game is 8.306% completed. _________________I …