.. Well, what good is THAT?

Posted by Zaron on Oct. 19, 2007, 10:51 p.m.

So, 64 Digits is great. Know why?

Because we have download links for games.

Went to Yoyo to see if anyone had submitted anything worth a hang. It's typically a long shot, but you know… whatever.

No download link. They try to get you to play in your browser window …

Is That Vest REALLY Manly?

Posted by Zaron on Oct. 7, 2007, 12:57 a.m.

OMG HAMSTAPOWAH UPDATE.

I've kept busy the past couple of days with this one. The battle system is in very early development (yes, kids, the new one), and in turn some of the core system has been altered, as well. Active parties can now consist of up to fifteen people …

*poke* A SPLODE?!

Posted by Zaron on Oct. 3, 2007, 10:13 p.m.

I'm… afraid… to touch… anything…

is the site stable for the time being? XD Seems every time I check in it's dowwwwwn, so… I was starting to worry. *does not want to go back to GMG*

I've not tinkered in GM much, in large part because I've got like… nothing …

Beware, I Live

Posted by Zaron on Sept. 4, 2007, 11:42 a.m.

Run.

Run.

Run.

I Am Sinistar.

Sorry. I've had that stuck in my head for weeks.

HPE > Hasn't moved much, because I just haven't felt like trying to program the inventory system, because there is no efficient way to do it at this point.

MT > Has risen …

Quick HPE Status Dealy

Posted by Zaron on July 29, 2007, 10:50 a.m.

There's been some minor changes to teh scenery since the screenshot in my previous post. For starters, the little plants aren't really scaling well with the world, and, on that note, neither do the ferns, tough I intend to make larger ones to help it be a bit believable. Hopefully. …

First Evidence of Progress

Posted by Zaron on July 25, 2007, 5:44 a.m.

Here's me pretending I still know how to post images up here. Same tag as the Weaver image way back when, but like said image it isn't coming up consistently. Ah well, if all else fails it's at http://z9.invisionfree.com/HamstaPowah/index.php?showtopic=175&st=60&#entry1370034

I've been working on the forest tile set, evidently, and it …

Good Juju & Bad Mojo

Posted by Zaron on July 22, 2007, 10:33 a.m.

NOTE: As with all of my updates on stuff, it is helpful to know what I'm talking about. If you strayed in here, you'd be advised to quickly visit two pages: http://64digits.com/games/index.php?cmd=view_game&id=1119 is the page for the HPE (HamstaPowah Engine, an RPG/Tactics engine I've been tampering with for far too …

Update on HPE

Posted by Zaron on July 10, 2007, 6:42 p.m.

Due to frequent complaints that I'm too long-winded, I'm going to keep this one brief, screw the consequences. (Seriously, I know my journals are too short sometimes, doods, but if i make them longer people complain. :x )

Here is a list of recent changes and plans to the HamstaPowah …

Weaver, Burst, etc.

Posted by Zaron on May 17, 2007, 2:13 a.m.

http://z9.invisionfree.com/HamstaPowah/index.php?showtopic=274

The present demo of Weaver is here. Demo is a very loose term, in this case meaning "look at my title screen and the bare-bones beginnings of a menu." The date lies, but what I've uploaded tonight hardly has enough to it to qualify as a new version, as …

Generic Status Report, Sirs and Madams

Posted by Zaron on April 29, 2007, 8:44 p.m.

So I broke my D key halfway typing gibberish in a fury last night. The beauty of the laptop keyboard is, no, you can't just pop keys back in - they're held in by some silly wire and plastic thing. If anyone else has an HP laptop and actually know …