Exile Optional Bug-fix patch

Posted by Astryl on Aug. 4, 2012, 2:16 a.m.

Old blog still hidden in here:

New content:

OK, I created the first patch for a game I've made. Ever.

This is either a good thing, meaning that a game I've made warrants a patch, or it means I'm going the path of EA and using bugs as an unintended …

Mega reviews some of the games

Posted by Astryl on Aug. 3, 2012, 9:30 a.m.

I've played quite a few of the games so far, and I'm going to do my best to review them honestly. No point stepping around issues.

There may be spoilers of some sort ahead, so beware.

(Listed in the order I played them, by the way)

Right. Let's get this …

An explanation

Posted by Astryl on July 28, 2012, 3:47 a.m.

First things first, the last <n>(?) blogs I wrote were written under the

strain of increased fatigue. Figured that out when I nearly blacked out

yesterday. I've been sleeping a lot now, in order to catch up (1-2 hours of

sleep per 24 hours doesn't cut it).

Completely broke my …

Have some chiptune

Posted by Astryl on July 27, 2012, 2:39 a.m.

Since nobody has time to comment on longer blogs, what with the competition and all, I'll just leave this here and lurk.

Youtube Video (Not-so-high quality)

(Embedded Video)

Soundcloud link (HQ with download)

http://soundcloud.com/mega1992/gunship

By the way, nobody dare drop out of the competition now.

I mean, damn. Wouldn't …

Stuff blog

Posted by Astryl on July 26, 2012, 3:22 a.m.

Well, I promised myself and all of you I'd write another (kind of) large blog at some point, carefully edited and segmented into selectable portions.

Why bother promising myself to write something so long for the internet? Practice. If I don't, I'll slowly slip back and lose my ability to …

Lolblog

Posted by Astryl on July 23, 2012, 3:51 a.m.

I haven't blogged properly in a while. What defines a proper blog? For myself, it's anything that takes more than 5 minutes to read.

No, this is not a proper blog.

My next one will be.

Well… I'm starting work in about a week. Training's over. I'm working on an …

Arrival is imminent.

Posted by Astryl on July 18, 2012, 10:29 a.m.

Please fasten your seatbelts and prepare to engage Barf Bags. Mega is flying this plane, and we're landing at Gibraltar.

Well, I'm busy as heck, so only time for a relatively short blog.

Firstly, Exile is going to be released in a few days. It's a demo (In the shareware …

Then out of nowhere....

Posted by Astryl on July 16, 2012, 2:32 a.m.

OK, I stayed away for a while. However, considering that I'm running out of time, I thought I'd hop back on again and blog.

I'm going in for training today, and am starting my 9-to-5 job on the 1st of August.

I'm labeling Exile as a "Just about finished …

Two weeks, 9 days. Crunch time.

Posted by Astryl on July 12, 2012, 9:50 a.m.

This is just a friendly reminder to everybody to START RUNNING AROUND AND BEGIN TO PANIC NEEDLESSLY.

Of course, you don't have to, but it's more fun that way.

If any of you remember the beginning of the competition, I originally decided not to enter. Then somebody Kilin convinced me …

A break in the routine...

Posted by Astryl on July 11, 2012, 2:19 a.m.

You know what? I'm getting sick of writing programming or competition related blogs.

So I'll write about something else instead: Games.

DPadHero 2 - breaking your gamepad, one button at a time

This is a little gem of a homebrew NES game. It's one of those rare

'made this millenium' …