Echo #41: Month ahead

Posted by Phoebii on June 28, 2016, 4:06 a.m.

Since this is last echo of June, I am going to write a bit about my plans for next month!

But first about this week.

I have did a lot of progress with graphic update!

I have updated projectiles and added Sailemar background. Only 1 background to go!

Projectile flares …

Echo #40: Colors

Posted by Phoebii on June 19, 2016, 4:25 p.m.

This week I was updating graphics as planned!

I have made few pretty large changes to backgrounds. It's not visible from screenshots, but illusion of depth is a lot stronger now. Backgrounds now only move when player moves, so it's more realistic now.

I have made backgrounds for Eolutch, Venerion, …

Echo #39: Upcoming graphical update

Posted by Phoebii on June 12, 2016, 4:04 p.m.

Next update is dedicated to make game look and feel better!

It's going to be large update, that I was planning to do for long time.

In this echo I will write about things planned for this update.

Better backgrounds

Players wanted better backgrounds ever since I released alpha version …

Echo #38: Hello dreadnought!

Posted by Phoebii on June 5, 2016, 4:13 p.m.

New enemy has appeared in the Sector Six!

Say hello to the newest Machine minion – dreadnought!

Name: Dreadnought

Armour and damage: Class 10 (Comparison: Veteran armour and damage class is 7)

Ability 1: Smart mine (Also used by gatherers and armoured colony seekers)

Ability 2: Missile rain (Also used …

Echo #37: New abilities

Posted by Phoebii on May 29, 2016, 4:32 p.m.

This week I couldn’t work on the game as much as I wanted, but I still managed to do some of the things planned for the combat update.

I have added Sustained Barrage, Mine Mayhem and Heavy Shield abilities.

Sustained Barrage was inspired by Hearthstone's forbidden spells. I really liked …

Echo #36: Upcoming combat update

Posted by Phoebii on May 22, 2016, 1:57 p.m.

Mission IV has been released and now I am preparing to work on the next update.

Next update is focused on combat!

Currently there are several problems with combat that I want to fix.

1st problem. There's not enough abilities.

2nd problem. Ether is still barely useful. Currently it's only …

Echo #35: Prepare for mission IV!

Posted by Phoebii on May 15, 2016, 9:18 a.m.

I have spend this week making story mission IV!

It's largest mission so far and it's full of surprises!

Story mission IV: The Core will be released next week!*

Mission IV took me a lot of time to make, so I have decided to release it without story mission IV. …

Echo #34: First week in Steam!

Posted by Phoebii on May 8, 2016, 4:30 p.m.

This week was very exciting!

Seven days ago I have released my first game on Steam and many things happened after that!

Steam cards, achievements, leaderboards, screenshots, reviews, minor key scams…

Since all Steam features has been implemented, now I can work on new content.

Right now I’m making story …

Sector Six is now available on Steam!

Posted by Phoebii on May 1, 2016, 5:25 p.m.

Sector Six is now available to buy!

Click here to go to Steam

Currently I am polishing game and preparing to work on next game update.

Click here to view possible Sector Six updates!

Vote on things you would like to see added to Sector Six on the next update. …

Echo #33: Preparation for Steam, part 2

Posted by Phoebii on April 24, 2016, 4:20 p.m.

This week I have finished tutorial and introduction cutscene, fixed various glitches and began making stuff for Steam - cards, badges, emoticons, achievements, etc!

New tutorial has been tested by few players and it seems that players no longer get destroyed by tutorial enemies and don't get stuck in confusing …