Now located at Mod Database

Posted by Scott_AW on Feb. 12, 2011, 7:27 p.m.

www.moddb.com/mods/black-shadow

Include tools I made, possibly some tutorials in dealing with my strip2vox program and other handy stuff I find out about the build engine.

Wrapping up the first.

Posted by Scott_AW on Feb. 10, 2011, 9:47 p.m.

Coming close to wrapping up the first level, although I still still have plans to expand some areas later on. However I feel its time I start working on the second map which is about half-way completed.

Now most water surfaces can be seen through, and underwater areas in more …

Life aquatic.

Posted by Scott_AW on Feb. 9, 2011, 10:37 p.m.

Harmless aquatic life form, runs from you if you get too close. Killable but with no benefits. Rodents will be next.

Going all out with it.

Posted by Scott_AW on Feb. 7, 2011, 5:01 p.m.

So I decided I'm just going to cave and create a nice water effect for more areas.

Thing is though its tricky to do this effect, its a learning process too since there is no actual documentation on how to do it. Its a faking of rooms of over rooms …

See in the water, because you can.

Posted by Scott_AW on Feb. 6, 2011, 3:25 p.m.

Its amazing the power of build in a 8bit resolution can do some nice transparencies and other such fancy hacks of color manipulation.

And theres room's over rooms water sector effect, which turns out like this.

(Embedded Video)

The MC, Logan

Posted by Scott_AW on Feb. 5, 2011, 4:06 p.m.

Heres the currently unanimated model in 3rd person view.

Personally I think I need to make his skin darker so it blends less with his clothing.

Here's what your multi-player dopplegangers will look like.

More than video per blog, weirdness occurs...

Posted by Scott_AW on Feb. 2, 2011, 6:20 p.m.

I was going to attach this to my last blog, but weird things happened, I won't get into it…

Heres inside the ruin areas with the new palette.

(Embedded Video)

ATMO-SPHER-IC!

Posted by Scott_AW on Feb. 1, 2011, 5:30 p.m.

So I created a program that allows me to manipulate the duke3d palette, yes its a 8bit res game…

Also a program to extract/import images to the palette format. So I've brightened the hightlights of the colors and made the black a bluish black for a more atmospheric fade off …

Behold, mah rig...some of it from the 90s!

Posted by Scott_AW on Jan. 30, 2011, 2:37 a.m.

OMG, it's so damn old.

Points of notice

* The case was salvaged from my less youngest brother awhile back, hence the decals.

* The power supply is actually only two years old, I think its 500, I don't think it matters.

* There's one nice 500gb harddrive in there, …

Cleaned up nicely.

Posted by Scott_AW on Jan. 29, 2011, 3:23 p.m.

Darkened the grass and other such stuff, here's a quick run from one end to the town. Beware the cannons…

(Embedded Video)