Sigh...

Posted by Tumetsu on April 18, 2008, 11:42 a.m.

GM———-

It's annoying when you want to do something but actually nothing interests you. I have tried to develop Paradox (which is currently in rewriting) and some smaller projects but I just can't find inspiration to anything. Any ideas how to release my creativity and inspiration again?

Actually I come …

Pohjola

Posted by Tumetsu on Dec. 22, 2007, 3:31 a.m.

I managed to finish my and my team's YYG Winter competition entry in yesterday. It's pretty fine I think, eventhought I had to leave many features outside because of the timelimits.

Now it haves:

-23 different cards

-Online hi-score table

-Deck editor (build your own decks)

-Possibilities to build many …

Watch out for De(s)sert Fox!

Posted by Tumetsu on Oct. 17, 2007, 3:57 a.m.

Heh, some time ago I was walking in forest near my house when I noticed something funny. There is kindergarten near and there is often some 6-7 year old kids playing in the edge of forest. Well, when walking, I noticed something weird. There was sticked sign in forest and …

Paradox, back in action

Posted by Tumetsu on July 11, 2007, 6:43 a.m.

Paradox & GM

Yeah, in my last blog I said that Paradox was frozen or something like that but couple days after that my and my friend's interest became back and we started to continue this project. I have also released week or two ago a new version of Paradox, …

Busy, busy, busy...

Posted by Tumetsu on May 2, 2007, 12:50 p.m.

Yeah, I'm busy. Actually I'm not busy currently but I will be soon. I must do couple of things in next few days. Firstly, I have three exams in next week. In monday I have exam of social studies, in wednesday I have exam of swedish and finally in friday …

Working with Paradox

Posted by Tumetsu on March 25, 2007, 12:50 p.m.

We are currently making puzzle/point & click game called Paradox. You can find this game from my Showcase. Well, we have team called "Protozoan's Anxiety" and our goal is complete Paradox. We have currently few members:

Me -Programmer

Ussa -Graphic artist

Vovo -Translation

However, the project is currently very slow …

Protozoan's anxiety

Posted by Tumetsu on Feb. 10, 2007, 10:41 a.m.

Well, I created new game team with my friend called Protozoan's anxiety. I know it's pretty weird name but I like it and "Paradox" was used allready so I and my friend invented new name.

We are now building point & click game and it is going pretty well, except …

Finding inspiration

Posted by Tumetsu on Dec. 31, 2006, 5:45 a.m.

Yawn, it's long time when I posted my last blog entry.

Well, I'm very bored right now. I have two bigger projects, but I'm not interested to make them any further currently. I don't get new trap and dangerous machines ideas for Bodyless' space levels, and I'm not interested to …

Bodyless

Posted by Tumetsu on Nov. 5, 2006, 6:42 a.m.

I lose my interest yesterday for making complicated rpgs and that kind stuff and I wanted create something simple. And it is Bodyless! Well, currently it haves only 2 levels (and part of 3 level). This is one of those games what aren't so easy.

Bodyless is platformer where you …

First snow yay!

Posted by Tumetsu on Oct. 28, 2006, 1:48 a.m.

Yay! We got first snow here Finland!

In pic is part of my yard. There isn't so much snow still…

Well, usually we get first snow in the end of October but it is usually only temporary. It disappears in next weeks. Permanent snow comes usually end of November. So …