Space Invaders!

Posted by Astryl on June 20, 2013, 4:42 a.m.

Official Chip8 Roms working in my emulator:

Words cannot accurately describe how awesome it feels to load a ROM and it works…

System Status

Posted by Astryl on May 29, 2013, 3 a.m.

Alright, let me take this one step at a time.

Firstly, I hate Microsoft. OK. Done.

Secondly, I hate my forgetful/rambling mind. Done.

Now, yesterday, on an impulse, I decided to 'finally' update to Windows 7, so I could unlock the full power of my PC. XP, even with …

Mega's SHMUP in Progress

Posted by Astryl on May 27, 2013, 10:42 a.m.

Just tidied things up a bit by sweeping it under the proverbial carpet. Ergo, the hide tags.

I finished this little piece off, which I am thinking of using for the game:

https://soundcloud.com/mega1992/megica-complete

Oh, and I made a simple 'fodder' enemy that snakes around then barrels downwards. At the same …

A blog. Have one. They're free.

Posted by Astryl on May 24, 2013, 5:06 p.m.

(Embedded Video)

Battle of the Holy River… one of my absolute favorite Castlevania themes.

Anyway, I decided to not leave. I'm too lazy to remove 64Digits from my list of pinned tabs.

But enough of that.

I drew a new avatar, spurred to action by Iasper, for a completely unrelated …

Bunch of Chiptunes

Posted by Astryl on May 12, 2013, 6:47 p.m.

I can't remember when I last posted any of my chiptunes to this site (And I'm too lazy at the moment to scroll through my old blogs), so here we go. Have a couple of my most recent chiptunes that you may or may not have heard :P

Starting with …

FTB Marathon - In Progress

Posted by Astryl on May 11, 2013, 5:25 a.m.

Gentlemen/women, start your engines/FTB downloads.

Participants

- aeron

- eagly

- Ghostwalking

- Iasper

- Kilin

- Mega

- Moikle

- Seleney

If you're joining in, confirm it in the comments.

Holy cow, what am I doing trying to organize a Minecraft event ;_;

I can draw too!

Posted by Astryl on May 6, 2013, 9:57 a.m.

I was sitting around and mulling over ways to avoid Mandatory Humiliation in the Complete-a-game comp, and started sketching a concept of the player character, as I would imagine it.

The character is called a 'Hunter', (Also the name of the game), and has a Megaman-ish design. 'cept it's more …

I made this thing...

Posted by Astryl on May 2, 2013, 2:54 a.m.

As a challenge, yesterday, I decided to start writing an OBJ model loader again, and see how hard it would be to plug it in to Exile.

30 minutes later, and this:

(Embedded Video)

Don't get too excited though, I'm probably not going to be using 3D models for items …

Ludum Dare 26 entry: Rocket Runner

Posted by Astryl on April 28, 2013, 3:47 p.m.

So, let's get this started in a classic way.

(Embedded Video)

After my disappointing performance in the Google Code Jam, I was feeling depressed. Then I noticed on my Twitter feed that people were going nuts about Ludum Dare again, so I figured it must be taking place.

Anyway, the …

A little project of mine (AT/DIN Keyboard)

Posted by Astryl on April 23, 2013, 6:02 a.m.

This blog was partially typed on an ancient 70s/80s era keyboard.

On IRC a while back, I mentioned that I had an old PC/AT clone sitting in my garage, along with a monitor, keyboard and good ol' dysfunctional CGA board :P

Originally, the plan was to 'restore' it, and mess …