Mega's RPG - Design Phase
First, a notice
I've made the decision today to start writing more seriously in my blogs; this will probably result in a slightly higher chance of a programming blog, with potential tutorials and examples being uploaded.Speaking of which, an Article/Column/Tutorial media type might be a nice addition to V4… …And stuff got done!
This was one of those weekends when I wasn't using the 'net, mostly due to my family hogging the PC. And my dad discovered Minecraft yesterday; hence: Nobody got their time on the computer (Until much later).
I'm sooo glad I have my own computer, or I'd be going mad. …The Ultimate wall of text
Site admin writes a wall of text?
Mega can do that too!OK, quite honestly, I was amused by FSX's blog; both by it's length and it's content, and I made the decision right then and there… to write an 8000+ word blog.8000 words is a piece of cake, …A real blast from the past I never knew
Just click on this.
Mega's time machineYou know, South Africa's entire network was conked out today. Turns out that there's only one proper DNS Server handling all incoming/outgoing links, and the only two websites available Youtube and Yahoo Mail (Because they have local servers and Firefox remembered their IP's). …These are not screenshots...
They're compressed representations of a sequence of pixels captured from the framebuffer at a chosen time by invoking an application with the CTRL-ALT-PrtScrn command, which are stored with 32-bit color precision etc etc.
OK, they're screenshots. This one is me messing around with a perspective I've never used before: Isometric …Well, I got stuff done today.
After this mornings mention on the 64RPG #04 topic that I'd try my hand at a tileset or two, I came up with these rapid concepts. Three of them, to be exact.
Concept OneVery plain. Sets a basic style, which is based of the extremely simple Zelda viewpoint (Parallel …"I shall blast you with fire!"
Err… LIGHTNING!
That's one of my latest GBA style RPG/Platformer character concepts. I've finally cracked the GBA/SNES styel.Anyways… I've begun writing a series of tutorials intended to teach C, and eventually C++ and C# to Game Maker users (Or general beginners). Of course, I've taught several people IRL, but …It's OVER...
I no longer have the will to go on. I'm going to end it all…
My comp entry that is. Hah. :3I've gotten to the point now where I need to make the battle system, but I also realised something: It's not going to be fun (The game won't …HARK! A man in a dress!
Disclaimer: Guess when this was written, and what state I was in. Requires a pinch of salt to be truly informational, I believe.
Yeah, the game has them now. Not implemented yet, but I have the sprites. v_v so much left to do.But I have gotten pretty far. Stats …