Shaping Up

Posted by Astryl on March 19, 2012, 2:12 a.m.

Disclaimer: Written at ??:??:?? early this morning after drinking ??? and eating ???. Fill in the blanks, because I don't remember.

I spent quite a bit of time last night working on Search for the Transvestite Dungeon. So far, it has very few transvestites, lots of empty rooms (Now …

Taking some time off

Posted by Astryl on March 18, 2012, 5:11 a.m.

I logged into 64digits today, and everything was looking a little… slow. So I went and checked up on the other sites I'm a member of… and realized that I belong to a ton of them.

Before I go on, anybody who didn't listen to this last time should listen …

The Search continues... slowly.

Posted by Astryl on March 16, 2012, 6:16 p.m.

I'm now entering the fourth day of development for this competition, and I've hardly gotten anywhere besides a lot of ideas, some code and some artwork (OK, and some music as well).

This does not bother me in the least, since that's the way it usually goes.

This blog is …

I was a fool to do this...

Posted by Astryl on March 15, 2012, 2:16 a.m.

And in typical Mega style, I shall continue anyway.

Almost funny how these competitions keep cropping up, just in time to distract me from my other projects; all my own fault, of course.

So, with a title in hand, I set forth to craft Search for the Transvestite Dungeon. …

Five hour turnarounds and horribly hot weather

Posted by Astryl on March 12, 2012, 2:25 a.m.

I only got five hours of sleep last night, due to the heat, Neverwinter Nights 2, and that large cup of coffee I had. Doesn't hurt me, but I wish I'd done a bit more than bashing in the skulls of Dock Thieves. >_>

Anyway, due to a bunch of …

Another Megablog. 17K.

Posted by Astryl on March 7, 2012, 12:54 a.m.

Woohoo, another massive Mega wall-of-text that is going to be TL;DR'd by the majority of the internet!

The reason I've been offline for a while is twofold, but both sides to the problem lie in the fact that I don't have my own internet connection, I use

my dad's. Independance …

Two down, n to go...

Posted by Astryl on March 3, 2012, 1:13 a.m.

I've officially got another two programming languages under my belt. C# and LUA. And by officially I imply that I can do something useful with them, not that I have a piece of expensive paper saying I know them. ;3

I'm running a test for myself this week to see …

Meganet

Posted by Astryl on Feb. 27, 2012, 1:02 a.m.

Originally named 'Derpnet' for the *cough* Derpy Hooves images floating

around here and there (Specifically if you moused over the PHPMyAdmin link). I polished it up a bit, because I get a decent bit of Intranet traffic (Lan gamers. They download stuff from the 'server'), and I needed an excuse …

Activity and Progress

Posted by Astryl on Feb. 24, 2012, 1:04 a.m.

A new real-life drama starring Mega, and the triple-A cast of 64digits!

[/TVannouncerVoice]

As you can see, I've designed both a new avatar and a new banner. Last night. Took me… 40 minutes.

Right, with that outta the way, I'm working on my game, my music (The adventure song, I'm …

A personal retrospective in 64 screenshots

Posted by Astryl on Feb. 19, 2012, 12:41 a.m.

Count them if you don't believe me. Since everybody seems to be going through their long lists of projects, I may as well throw in my games too. Some of these I'm definitely not working on anymore, or I've labeled as 'finished'.

01 - Avatar Breaker

A silly breakout clone …