Handhelds and stupid Yoyo.

Posted by Scott_AW on Jan. 1, 2010, 11:04 p.m.

Yes I keep saying it, and I'm not alone. The fools at Yoyogames just keep proving their foolery. There recent competition, which they keep vague on the platform it will be for, is without a doubt for PSP. Of all the handhelds its the only one that has that wonky …

Distractions hand over fist. *now w/pic*

Posted by Scott_AW on Dec. 29, 2009, 4:03 p.m.

Thats how it goes, when you have kids, job and were moving. That and a constant deviation from projects from other ideas.

Specificly I've been looking at portable game systems, open source ones.

The problem is they're either too expensive or too open in developement. None really have something like …

Some BS control revising.

Posted by Scott_AW on Dec. 12, 2009, 7:37 p.m.

So to get some feed back, I put out Black Shadow onto Game jolt. I've revived the project and am going to do all new levels of a static size unlike before. The current version available is the last one I released with some small fixes and additions.

http://gamejolt.com/freeware/games/platformer/black-shadow-build-29/1179/

Now …

E v. O, beta out.

Posted by Scott_AW on Nov. 28, 2009, 12:19 a.m.

You can play it here!

Its pretty much finished, except I do plan on replacing some sound effects before I wrap it up and move on to the Mobile version and Deluxe version.

Developement on the mobile version…is slow. Currently the basic are setup in Mo Minis Studio, variables, graphics …

*now w/ vid*Nearly finished, opinions?

Posted by Scott_AW on Nov. 19, 2009, 12:57 a.m.

*Video is of a slightly more updated version, notice points now tally up when coins enter instead of automatic like in the current demo.

Well its just about nearly wrapped up, so heres the 'lite' version of EvO LockMap, as I'm currently calling it.

I call it the lite version …

*update*Even/Odd Lock Map Game

Posted by Scott_AW on Nov. 14, 2009, 8:27 p.m.

*Download was updated to correct a bug, additional graphic added.*

So I made a puzzle game in which added multiplied values unlock adjacent blocks, with your goal of getting to the X spot.

And I still can't upload, who do I bug about that again?

Well since I can't upload …

FLU, but not swine.

Posted by Scott_AW on Nov. 7, 2009, 9:36 p.m.

Had taken me hostage for nearly a week. I hate the flu. Even if it wasn't swine-flu, it still sucked and I don't recommend it.

So its safe to say nothing got done, absolutely nothing. Except being sick.

Today I actually did get a few things done though, first was …

Halloween mystery photo!

Posted by Scott_AW on Oct. 31, 2009, 12:10 a.m.

Photoshop is a powerful, flexible tool. You can do a lot with it, including changing a horrible quality webcamera photo.

So the image below, save the glow/mist/text is entirely produced from a single photo with no additions.

What does the background look like to you? Can you guess what it …

Just can't stop recording.

Posted by Scott_AW on Oct. 15, 2009, 1:35 a.m.

Another one?

I can't help it, its so…useful to capture your game. I've had less success trying to capture Shield Breaker, at least on the netbook, but one day I will.

Anyways the vid above is a sample of the levels made, navigating through them, and its still raining because …

Whats in side?

Posted by Scott_AW on Oct. 7, 2009, 2:09 a.m.

Just what is?

Its nothing exciting, just a spur of the moment thing. You know whenever you start playing with some new toy, well with some free time and camstudio I decided to display all the junk that goes into one of my experimental projects like this.

This one is …